Create an interface that all modules as well as the main application implement.

http://livedocs.adobe.com/flex/3/html/help.html?content=04_OO_Programming_10.html

http://livedocs.adobe.com/flex/3/html/help.html?content=mxmlcomponents_advanced_5.html



--- In [email protected], Fahim Akhter <akhter.fa...@...> wrote:
>
> and I do not want to copy things manually, sometimes you forget to copy and
> someone is sitting ducks with an old copy.
> 
> *Fahim Akhter* |* Software Design Engineer | White Rabbit Inc* |
> +92.321.5307672 | akhter.fa...@... |
> http://apps.facebook.com/feline-frenzy/
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> 
> 
> On Thu, Mar 4, 2010 at 3:06 PM, Fahim Akhter <akhter.fa...@...> wrote:
> 
> > What about communication between different modules?
> >
> > *Fahim Akhter* |* Software Design Engineer | White Rabbit Inc* |
> > +92.321.5307672 | akhter.fa...@... |
> > http://apps.facebook.com/feline-frenzy/
> > Signature powered by WiseStamp <http://www.wisestamp.com/email-install>
> >
> >
> > On Thu, Mar 4, 2010 at 10:54 AM, Alex Harui <aha...@...> wrote:
> >
> >>
> >>
> >> Just build different SWFs with the classes you need and use Loader to load
> >> them.
> >>
> >>
> >>
> >> On 3/3/10 3:25 AM, "akhter.fahim" <akhter.fa...@...> wrote:
> >>
> >>
> >>
> >>
> >>
> >>
> >> Hi,
> >>
> >> I was looking into flex's modular approach where you create one main
> >> project and then say 5 smaller modules(projects) on which different people
> >> work on different things. But when the main project is compiled all smaller
> >> modules are compiled with it. Similarly, one module can use the class of
> >> another module.
> >>
> >> I found the adobe documentation for such a approach in flex. But I need
> >> the same approach to work for AS3 , I'm using FlexBuilder.
> >>
> >> Any Ideas?
> >>
> >> Fahim.
> >>
> >>
> >>
> >>
> >>
> >>
> >> --
> >> Alex Harui
> >> Flex SDK Team
> >> Adobe System, Inc.
> >> http://blogs.adobe.com/aharui
> >>
> >>  
> >>
> >
> >
>


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