If the player crashes or you exit a debug session from the debugger it can cause LC’s to hang. Are you seeing this problem in production?
On 3/10/10 10:27 AM, "luvfotography" <[email protected]> wrote: Hi, are there any tips on getting localConnection to work 100% of the time? It works about 95% of the time for me, and then I get the 'error' returned in a StatusEvent on a LocalConnection.send() Is there a way to extend the StatusEvent to return the command that failed? I'm issueing 2-3 commands at once and would like to accurately pinpoint the command that fails. thanks, steve -- Alex Harui Flex SDK Team Adobe System, Inc. http://blogs.adobe.com/aharui

