If the player crashes or you exit a debug session from the debugger it can 
cause LC’s to hang.  Are you seeing this problem in production?


On 3/10/10 10:27 AM, "luvfotography" <[email protected]> wrote:






Hi, are there any tips on getting localConnection to work 100% of the time?  It 
works about 95% of the time for me, and then I get the 'error' returned in a 
StatusEvent on a LocalConnection.send()
Is there a way to extend the StatusEvent to return the command that failed?
I'm issueing 2-3 commands at once and would like to accurately pinpoint the 
command that fails.
thanks,
steve






--
Alex Harui
Flex SDK Team
Adobe System, Inc.
http://blogs.adobe.com/aharui

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