The player doesn’t like pixels greater than 8000 or so. That’s why TileList virtualizes what it displays.
On 3/15/10 7:12 AM, "Jonathan Lee" <[email protected]> wrote: Hello all: I'm using a Canvas to hold a list of different TileList. Every TileList is a Child of another Canvas which can set to "open"/"close" the canvas by set the height to 10 or the real height that is needed to show everything inside TileList. The outside Canvas allows scroll bar, and everything inside set the scroll policy to false. My issue here is when I have lots of stuff in one TileList and I set the canvas height to that big, (I think the height is over 8000 or 10000 pix), the display seems will broken. Anyone has the same experience? I tried VBox, it's same. How to solve it? Thank you all. -- Alex Harui Flex SDK Team Adobe System, Inc. http://blogs.adobe.com/aharui

