Maybe look into a timer and ans external function

On Thu, Mar 11, 2010 at 5:47 PM, chuckjr <itsmechuc...@yahoo.com> wrote:

>
>
> I'm giving up on this one and trying a different approach. I'm loading the
> image as a child of the canvas instead of loading it into the
> backgroundImage.
>
>
> --- In flexcoders@yahoogroups.com <flexcoders%40yahoogroups.com>,
> "chuckjr" <itsmechuc...@...> wrote:
> >
> > Hello all,
> >
> > I'm building an app where a canvas component gets its backgroundImage
> changed dynamically and then needs to be printed. The problem is that I
> don't want to print until I'm sure the backgroundImage is finished loading.
> I tried creationComplete, but that only fired once when the app starts up. I
> tried render, but that fired so many times, that I couldn't tell which one
> was for the backgroundImage getting loaded. My last attempt was with
> updateComplete, but that fired before the backgroundImage finished loading.
> Any ideas?
> >
>
>  
>

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