Maybe look into a timer and ans external function On Thu, Mar 11, 2010 at 5:47 PM, chuckjr <itsmechuc...@yahoo.com> wrote:
> > > I'm giving up on this one and trying a different approach. I'm loading the > image as a child of the canvas instead of loading it into the > backgroundImage. > > > --- In flexcoders@yahoogroups.com <flexcoders%40yahoogroups.com>, > "chuckjr" <itsmechuc...@...> wrote: > > > > Hello all, > > > > I'm building an app where a canvas component gets its backgroundImage > changed dynamically and then needs to be printed. The problem is that I > don't want to print until I'm sure the backgroundImage is finished loading. > I tried creationComplete, but that only fired once when the app starts up. I > tried render, but that fired so many times, that I couldn't tell which one > was for the backgroundImage getting loaded. My last attempt was with > updateComplete, but that fired before the backgroundImage finished loading. > Any ideas? > > > > >