I'm still pretty new to flex & actionscript coding and sometimes i run on some very frustrating problems. This is one of those.
I have an as3, and I want it to dispatch a FlexEvent.creationComplete when instantiation is completed. yet, I can't make it work. I've read a lot of tutorials and my code seems OK, but obviously it's not the case. here's the prototype I've developed to test event dispatching outside of my global application : protoEventDispatch : <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="init()"> <mx:Script> <![CDATA[ import mx.events.FlexEvent; import protoClass.MyProtoClass; public var myObject : MyProtoClass ; private function init() : void { myObject = new MyProtoClass (); myObject.addEventListener(FlexEvent.CREATION_COMPLETE,traceIt); } public function traceIt (AEvent : FlexEvent) : void { trace(" event received ! "); //not trigerred... } ]]> </mx:Script> </mx:Application> MyProtoclass.as : package protoClass { import flash.events.EventDispatcher; import mx.events.FlexEvent; [Event (name="creationComplete" , type="mx.events.FlexEvent")] public class MyProtoClass extends EventDispatcher { public function MyProtoClass() { trace ("creating protoclass"); myDispatchFunction(); } public function myDispatchFunction() : void { dispatchEvent(new FlexEvent (FlexEvent.CREATION_COMPLETE )); trace (hasEventListener(FlexEvent.CREATION_COMPLETE)); //output false trace (willTrigger(FlexEvent.CREATION_COMPLETE)); //output false } } } I'm starting to feel desperate, especially that i'm sure that it's a beginner's level error. As I'm the only flexcoder in my company, There is no one else I can turn to. I wish I could bother you with more mind puzzling problems... Thanks in advance The trace

