Anyone else notice that when you use code hint to choose an external itemrenderer that it, not only adds the full dot note path in the itemRender property, but also imports it? But my error inquiry is that it imports it inbetween two <Script> tags and not <fx:Script>
To replicate. Create a itemRender in one 'folder' and then create a s:Tile. When you add the itemRender property, it should pop up the option to create a new one or use an existing. Click on the existing and then look towards the top of the MXML document. I keep getting a <Script> block. Can anyone else reproduce this? Is this a bug?

