Anyone else notice that when you use code hint to choose an external 
itemrenderer that it, not only adds the full dot note path in the 
itemRender property, but also imports it? But my error inquiry is that 
it imports it inbetween two <Script> tags and not <fx:Script>

To replicate. Create a itemRender in one 'folder' and then create a 
s:Tile. When you add the itemRender property, it should pop up the 
option to create a new one or use an existing. Click on the existing and 
then look towards the top of the MXML document. I keep getting a 
<Script> block.

Can anyone else reproduce this? Is this a bug?

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