Hi, Thank you Pravin. The solution did not work. The unloadAndStop() is available in sdk 3.3. I tried it also. But of no help. For testing with the unloadAndStop() method, I tried out another example. Now, I had a SWFLoader, one button for loading the swf (with sound), and another button for Stopping. In the first button, I wrote code for loading the swf into the SWFLoader. In the second button, I called the unloadAndStop() method on the SWFLoader.
Even after unloadAndStop() method is called, I am able to hear the sound of the swf file that was loaded. Regards, Kumar --- In [email protected], "p...@... Uttarwar" <pravinuttar...@...> wrote: > > Hi, > if you are using same SwfLoader then try, > swfloader.load(null); > and/or > swfloader.unloadAndStop(true); > > Hope this will help. > > Thanks & Regards, > > Pravin Uttarwar | Perennial Systems > pravin.uttar...@... | Cell: +91 9371288080 | Tel: +91 (020) > 2421 1286 Ext:2007 > > > On 14 June 2010 12:00, chandruflex <chandruf...@...> wrote: > > > > > > > Hi, > > > > I am using Flex sdk 3.0. In an example I am trying out, I have a SWFLoader > > and 2 Buttons. When the first Button is clicked, I am loading the SWFLoader > > with a swf file (that has sound). When the second Button is clicked, I am > > loading the SWFLoader with a different swf file (that has sound too). > > > > The issue I am facing is - when the second swf file is playing, I am > > hearing sounds from both the swf files. > > > > I am just using the SWFLoader's load() method in each of the Button's > > click-event-handlers. > > > > Could anybody help me how I could solve this issue? > > > > Thank you. > > > > - Kumar > > > > > > >

