Thanks for the tip... If I bumped up to GroupBase, does that mean I can use Spark skinning as well or is this not related?
On 6 September 2011 16:31, turbo_vb <timh...@aol.com> wrote: > ** > > > You might try bumping up from UIComponent to GroupBase and set > mouseEnabledWhereTransparent = true; > > -TH > > > --- In flexcoders@yahoogroups.com, Alex Harui <aharui@...> wrote: > > > > Something has to draw onto every pixel, otherwise the mouse hit passes > through to underneath. You can set the alpha to 0 and it will still work. > You can also set background=true and pick a backgroundColor on the TextField > and not have to draw the fill. > > > > > > On 9/6/11 2:18 AM, "Nick Middleweek" <nick@...> wrote: > > > > > > > > > > > > > > OK, well I've settled with the white background for now... > > > > > > > > > > > > On 5 September 2011 11:36, Nick Middleweek <nick@...> wrote: > > Hi, > > > > We're using Flex 4 and have an Item Renderer that extends UIComponent. > > > > We're adding a TextField that's added in createChildren(). > > > > In the Constructor(), I'm adding the listener: > > > > this.addEventListener(MouseEvent.MOUSE_OVER, this_onMouseOver); > > > > > > ...And in the listener function, I'm adding a button: > > > > indicator = new Button(); > > indicator.width = 20; > > indicator.height = 20; > > indicator.label = "..."; > > this.addChild(indicator); > > > > this.invalidateDisplayList(); > > > > > > The problem is that the MouseOver event is ONLY firing when I mouse over > the TextField and not the 'background' of the IR. > > > > If I draw a rectangle in updateDisplayList: > > > > // draw rect > > this.graphics.beginFill(0xFF0000, 1); > > this.graphics.drawRect(0, 0, unscaledWidth, unscaledHeight); > > this.graphics.endFill(); > > > > ... the MouseOver event DOES fire on the red background. > > > > Is there a way of achieving this without drawing a rectangle? I did think > of setting the rect to white but this doesn't seem like the correct > approach. > > > > > > Thanks for any help... > > > > Nick > > > > > > -- > > Alex Harui > > Flex SDK Team > > Adobe System, Inc. > > http://blogs.adobe.com/aharui > > > > >