Maybe canvas within a canvas will do the job:

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.macromedia.com/2003/mxml"; >
<mx:Script>
<![CDATA[
      var isPointerStarted = false;
      var bx:Number;
      var by:Number;

      function pointerStart(target) {
            if (isPointerStarted) return;
                  isPointerStarted = true;
                  bx = target.mouseX;
                  by = target.mouseY;
            }

      function pointerReleased(target) {
            if (!isPointerStarted) return;
                  target.lineStyle(2, 0x666666, 100);
                                target.createChild(arrow(target));
                  isPointerStarted = false;
                  //drawing squre on the canves
                  var ref_mc =
outerCanves.createChild(mx.containers.Canvas,undefined,{width:1000});
                  ref_mc.fillRect(900, 100, 910, 110, 0x000000, 30);
            }

      function arrow(target) {
            var w = target.mouseX - bx;
            var h = target.mouseY - by;
            var l = Math.sqrt(w * w + h * h);
            var size=8;
            var sharpness=0.5;
            var s = Math.sin(sharpness);
            var c = Math.cos(sharpness);
            if(l>0){
                  w *= size / l;
                  h *= size / l;
                  target.moveTo(bx,by);
                  target.lineTo(target.mouseX, target.mouseY);
                  target.lineTo(target.mouseX - w * c - s * h,
target.mouseY + w * s - h * c);
                  target.moveTo(target.mouseX, target.mouseY);
                  target.lineTo(target.mouseX - w * c + s * h,
target.mouseY - w * s - h * c);
            }
      }
]]>
</mx:Script>

<mx:Canvas id="outerCanves" 
      x="0" y="110"  width="100%" height="225" 
      borderStyle="solid"
    backgroundColor="#DEE0FE"
    backgroundAlpha="0">
   <mx:Canvas id="myCanves" 
      x="0" y="0"  width="100%" height="225" 
      borderStyle="none"
      mouseUpSomewhere="pointerReleased(event.target)"
      mouseDown="pointerStart(event.target)"
    backgroundColor="#DEE0FE"
    backgroundAlpha="0">
        </mx:Canvas>
</mx:Canvas>
</mx:Application>





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