Never mind Srinivas, the flex development should go on and I always wish more 
UI developer join the force.
:)


________________________________
 From: Srinivas Sandur Madhu Murthy <s.m.srini...@gmail.com>
To: flexcoders@yahoogroups.com 
Sent: Tuesday, January 31, 2012 12:47 PM
Subject: Re: [flexcoders] Moving my command-line development to FlashBuilder4.6 
- confused.
 

  
Rishi Tandon, Chill Bro, again you are proving me that you don't read your 
emails completely :)!!.  By the way as you said it's free forum, so I thought I 
can freely suggest someone & I did it for you! hope you understand. 

I guess this 4th time I have seen you suggesting something else where as the 
problem was something else & I have also seen that you have come back and gave 
proper answer later too. 

If you read my email properly I was just suggesting you read-up entire email so 
that you understand the problem and help more people!!! I never intended to be 
RUDE or HURT your ego!.. it's just suggestion, once again I honestly believe, 
if you read your emails completely, you will be more helpful to 
community!!....:) :)

On Jan 30, 2012, at 10:43 PM, Tandon, Rishi wrote:

  
>
>
>Srinivas, don't say other to do WHAT if they are following the basic 
>Netiquette?
>These are the following reason why you can't give tongue to community member:
>1. You are not authorized as I think you are not the admin of the group.
>2. I am not getting paid to deliver the solution.
>3. This is a free forum and you are free to post solution or your opinion.
>4. I love to debug the code and specify the exact solution if I am aware of.
>
>
>Dan, 
>To be more specfic, please refer to the attach IntegratedEncoder.FXP project 
>where I have merged your controller logic into a single MXML file as the basic 
>rule to create a flex application is to have only one Applicatin container as 
>root.
>
>
>About the Application container
>The first tag in an MXML application is either the <s:Application> tag for the 
>Spark application container, or the <mx:Application>
>tag for an MX application container. The application container then becomes 
>the default container for any content that you add to your application.
>
>
>In IntegratedEncoder.mxml, the <s:Application> is the root tag, whereas 
>IntegratedEncoderController.as is extending the <mx: Application>.
>
>
>Regards,
>Rishi Tandon
>
>
>
>________________________________
> From: Srinivas Sandur Madhu Murthy <s.m.srini...@gmail.com>
>To: flexcoders@yahoogroups.com 
>Sent: Tuesday, January 31, 2012 10:08 AM
>Subject: Re: [flexcoders] Moving my command-line development to 
>FlashBuilder4.6 - confused.
> 
>
>  
>Rishi,
>
>
>Please read the complete email before you ask for something. I understand you 
>like to help, but please read-up completely, understand problem & then ask for 
>things to help more.
>
>
>Dan,
>
>
>Whether you use Command-line or Flex Builder it doesn't matter, you always 
>will try to compile 1 application in entire project, unless you have two or 
>more applications in the project. Correct me if I am wrong, as my 
>understanding goes you have EncoderController.as file which has class 
>definition for "EncoderController" class which extends I guess from 
>Application/Sprite. I guess this is the reason your project's main mxml file 
>has root node as <local:EncoderController...../>. Now if you are using Flex 
>Builder, normally the main application mxml file which Flex Builder Template 
>creates has root node as s:Application. In your case, after that mxml is 
>created all you need to do just replace that default auto generated code by 
>your old mxml contents & include EncoderController.as in the src directory, 
>which should work fine for you.
>
>
>FX:Script tag is used in mxml to just include AS scripts which doesn't have 
>class definitions. Normally these AS files would have methods, variables etc 
>required or used in MXML file. I hope you know that any MXML file can use 
>fx:script tag and write the AS scripts stuff required in that particular MXML. 
>Treat this MXML+AS script as class.
>
>
>The reason why you getting error in first place is, the MXML file which you 
>have is extending from spark::Application [hence root tag as s:Application] & 
>included AS file has definition of a class which also extends from 
>spark:Application.
>
>
>Writing code and compiling with SDK using compile time shouldn't be different 
>from using Flex Builder. In-fact it gives more flexibility & user 
>friendliness. Please read-up more on using Flex Builder, should help you 
>convert your application more easily.
>
>
>Let me know if you need more help.
>
>
>Thanks
>Srinivas
>
>On Jan 30, 2012, at 4:11 AM, Tandon, Rishi wrote:
>
>  
>>
>>
>>Dan, send over your mxml and as file here.
>>There could be many reasons for the exception:
>>1. Compatible with the sdk. Try to change to flex sdk 3.2 or 3.6
>>2. Namespace inclusion.
>>In you code, the namespace is pointed to "http://www.adobe.com/2006/mxml";
>>Whereas, in sdk 4 onwards, we are using three namespace:
>> xmlns:fx="http://ns.adobe.com/mxml/2009";
>> xmlns:s="library://ns.adobe.com/flex/spark"
>> xmlns:mx="library://ns.adobe.com/flex/mx" 
>>
>>
>>
>>
>>
>>
>>Regards,
>>Rishi Tandon
>>
>>
>>
>>
>>
>>________________________________
>> From: Dan M <d...@streemit.net>
>>To: flexcoders@yahoogroups.com 
>>Sent: Saturday, January 28, 2012 12:54 AM
>>Subject: [flexcoders] Moving my command-line development to FlashBuilder4.6 - 
>>confused.
>> 
>>
>>  
>>I downloaded and installed the Mac version of Flash Builder 4.6. There 
>>is enough development work yet to be done on my project I figured that 
>>having an IDE to work in might make life easier.
>>
>>The project was originally written as an mxml file (Encoder.mxml) and an 
>>ActionScript file (EncoderController.as). The mxml file refers to the 
>>ActionScript file by starting out with :
>><local:EncoderController xmlns:mx="http://www.adobe.com/2006/mxml"; 
>>layout="absolute"
>>xmlns:local="*"
>>height="800" width="800"
>>backgroundColor="#FFFFFF"
>>backgroundAlpha="0">
>>
>>On the Mac I selected "New" then "Flex Project" and named the project 
>>"IntegratedEncoder". That got me an mxml file. I then copied the .as 
>>file over from my other working environment, renamed it 
>>"IntegratedEncoderController.as", changed the class name appropriately, 
>>and modified the new mxml file Flash Builder made for me to include 
>>"<fx:Script source="IntegratedEncoderController.as" />"
>>
>>When I save the file the editor windows for 
>>IntegratedEncoderController.as shows an error on the line in which I 
>>import flash.media.Camera. The line with the error and the lines 
>>surrounding it are:
>>
>>import flash.display.*;
>>import flash.events.MouseEvent;
>>import flash.events.NetStatusEvent;
>>import flash.external.ExternalInterface;
>>-->import flash.media.Camera; <---
>>import flash.media.Microphone;
>>import flash.media.Video;
>>import flash.net.navigateToURL;
>>import flash.net.NetConnection;
>>
>>The indicate line is the one with the error messages. The error messages 
>>associated with it are:
>>1084: Syntax error: expecting identifier before leftbrace
>>1131: Classes must not be nested
>>
>>I also get an error indicated in when I declare a variable of type Camera:
>>private var camera:Camera;
>>The error message associated with this line is another occurence of
>>1131: Classes must not be nested
>>
>>I've also got some other error messages, indicated in the editor with 
>>yellow question marks. In the constructor for the class:
>>public function EncoderController()
>>{
>>--->        addEventListener(FlexEvent.APPLICATION_COMPLETE,mainInit); <---
>>}
>>the indicated line is marked with "Call to a possibly undefined method 
>>addEventListener".
>>
>>In the mainInit method, I then have two lines:
>>stage.align = "TL";
>>stage.scaleMode = "noScale";
>>both marked with Access of undefined property stage
>>
>>The code I copied over from my other machine compiles just fine using 
>>the SDK and it runs fine. Why is Flash Builder giving these errors? It 
>>looks like it is having problems importing flash.media.Camera and 
>>appears confused by addEventListener. Have I done something with my 
>>project setup that is screwing with Flash Builder? I'm thinking I'd like 
>>to be able to do the rest of this project development in FB, but this 
>>isn't looking very promising so far.
>>
>>
>>
>>
>>
>>
>
>
>
>
>

 

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