Did you check bugbase.adobe.com to see if this is a known issue? If you set enterFrame and exitFrame event handlers, do they get called? If so, how often? How about mouse or keyboard event? Does the profiler continue to work? What does it say is running?
On 4/4/12 7:17 PM, "Jake Churchill" <[email protected]> wrote: Windows for now. I haven't been able to duplicate issue on a mac but it doesn't mean it's not there. I have not altered the renderMode so it should be running auto. CPU runs between 0 and about 8% depending on how much data is coming down the line (socket connection). Memory spikes as high as 180MB but runs consistent around 25MB in the profiler. In task manager, I usually see around 120MB. If I leave the chart open all day then there's a ton of data and I'll see it up around 180MB. But, that's equal or less than a single tab in firefox so it should be fine. The nativeWindow I'm working with still responds. I can maximize/minimize, but can't resize it. The nativeMenu, however, is dead as well as all content inside the window. As I said, I have a global error handler which traces out stuff in Monster Debugger as well as logs stuff to a file on my desktop and I don't get any info either way. I'm tracing out every data object that I get over the socket as well as every chart update event and the main content area's update event. They continue to respond. It's like everything is there, but there's a block on the app visually. Thanks for your help! -Jake On Wed, Apr 4, 2012 at 7:36 PM, Alex Harui <[email protected]> wrote: Mac and Win? Different GPU configs? What does memory and CPU for the process look like? On 4/4/12 2:37 PM, "Jake Churchill" <[email protected] <http://[email protected]> > wrote: Alex, It's intermittent, but routinely happens after the app has been open for 10-15 minutes. But, it's not EVERY time. I've tied in Monster Debugger and I can see after the freeze that updates, data and certain component lifecycle events that I'm looking at are still firing, just no visual. About half the time, I just get a snapshot frozen where the last update happened, and sometimes the screen is completely white. -Jake On Wed, Apr 4, 2012 at 4:12 PM, Alex Harui <[email protected] <http://[email protected]> > wrote: Is it intermittent or can you reproduce it at will? On 4/4/12 12:32 PM, "Jake Churchill" <[email protected] <http://[email protected]> <http://[email protected]> > wrote: Coders: I posted an issue regarding the update to AIR 3.2 recently but I now have more information. The app appears to freeze but I've plugged in some debugging tools and network monitors and I have been able to find out that the rendering of the app freezes, but the app itself continues to run. Data continues to fly in, update and render events continue to fire on the components in question. Focus appears to be acknowledged as well. I've messed with a global error handler but I'm not seeing any errors being thrown. The basic app structure is this: Main app opens a login screen, after successful login, the main app hides itself and opens up 1-3 windows, all of which manage their own data/events, etc. I've been debugging events at the main app level as well as windows and I'm getting feedback from both at the appropriate times. I've seen an issue on an ipad app that freezes mid animation and the workaround was to add something else to the display list. I coded in a workaround like that which adds a small transparent image to the display list of components as well as the window's stage and still nothing. I REALLY REALLY need some kind of help here. I've been searching for 3 days without any luck of the problem even being acknowledged other than the one ipad game source. Here's that blog post again: http://www.blog.arnlweb.com/adobe/flash/air-3-2-rendering-freeze-bug/ Please please help me out if you can. Thanks! -Jake Churchill -- Alex Harui Flex SDK Team Adobe Systems, Inc. http://blogs.adobe.com/aharui

