I apologize for the 2nd e-mail, but this is another
example of a great response, but also one where we
might begin to implement a protocol (as the poster was
asking about pointers to resources), of, at the end of
the message:

SEE ALSO:
1. Title, url
2. Title, url

I'm not trying to get anal about this; I just think it
would dramatically cut down on people asking for more
information as they could research it directly for
themselves (note: not all posts make it clear how one
would find the mentioned info.; let alone most of it
is usually bleeding edge).

-r


--- John Dowdell <[EMAIL PROTECTED]> wrote:

> Dave H wrote:
> > Can anyone point me to any useful resources on
> manipulating SVG from 
> > within Flex?  I'd like to be able to highlight
> different parts of an 
> > image at the click of a button.
> 
> This is interesting. I was hoping someone else had a
> better answer than 
> what I've currently got, but didn't want to leave it
> unanswered too.
> 
> Let me make sure I'm correctly understanding what
> you'd like to do... it 
> seems like there's some external mapping source
> which can give you a 
> series of irregular polygons, with stroke/fill
> colors, in SVG format. 
> You'd like these to display in the final SWF
> delivered to the audience, 
> and would like to be able to programmatically change
> stroke/fill colors 
> in response to user activity. Am I seeing the
> problem correctly here?
> 
> 
> If so, then I see two other possible paths, in
> addition to the 
> "<mx:Image/>" path you mentioned, but I'm not sure
> which of these are 
> viable paths, and hope that other people can expand
> on these.
> 
> 1)  Use a standalone SVG->SWF serverside utility to
> turn the mapping 
> service's output into something very easily usable
> by the Macromedia 
> Flash Player clientside renderer.
>      (Some exist, but it would take some research to
> learn how closely 
> current candidates match this project's needs.)
> 
> 2)  Have the Flex server request and translate the
> SVG data into the 
> final SWF, where each polygon is still individually
> addressable.
>      (Other people on this list know more than me
> here.)
> 
> 3)  Have the Macromedia Flash Player request the raw
> SVG data, and use 
> procedural drawing to render and then manipulate the
> polygons.
>      (ActionScript and the Drawing API have been
> used to render basic 
> SVG files before... a search term "wahlers triolo
> svg" pulls up citations.)
> 
> 
> Are any of the above paths of interest...?
> 
> jd
> 
> 
> 
> -- 
> John Dowdell . Macromedia Developer Support . San
> Francisco CA USA
> Weblog: http://www.macromedia.com/go/blog_jd
> Aggregator: http://www.macromedia.com/go/weblogs
> Technotes: http://www.macromedia.com/support/
> Spam killed my private email -- public record is
> best, thanks.
> 



        
                
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