True, but that is not necessary in all subclasses.  If we need to do that, 
we would probably create an internal constructor, rather than a private 
one.  What I'd really like to see one way or the other is the ability to 
have non-public constructors.  Ideally, that would include public, 
internal, and private.

At 12:32 PM 10/26/2005, you wrote:
>You can’t call super() when the superclass constructor is not accessible 
>to you…
>
>
>----------
>From: [email protected] [mailto:[EMAIL PROTECTED] On 
>Behalf Of Jeff Tapper
>Sent: Wednesday, October 26, 2005 9:31 AM
>To: [email protected]
>Subject: RE: [flexcoders] Implementing ModelLocator pattern in AS3/Flex2
>
>Matt -
>
>Would subclassing really be an issue?  presumably, the subclass would have
>a different name than the super class, so it wont really be a method
>override, or am i looking at it too simplistically?
>
>At 12:24 PM 10/26/2005, you wrote:
> >The Player team is still thinking about it.  We all want private
> >constructors, but we may not get them for this release and will instead
> >need to rely on the kludge like you mentioned.  The consequences of the
> >private constructor are not obvious but they are there (for example the
> >inability to subclass since you can’t create another public/protected
> >constructor since we don’t get overloading; fine for a singleton, maybe
> >not fine in the general case)…
> >
> >
> >----------
> >From: [email protected] [mailto:[EMAIL PROTECTED] On
> >Behalf Of Spike
> >Sent: Wednesday, October 26, 2005 8:34 AM
> >To: [email protected]
> >Subject: Re: [flexcoders] Implementing ModelLocator pattern in AS3/Flex2
> >
> >I agree that it's a bit of a kludge, but it does provide a reliable way to
> >implement the Singleton pattern.
> >
> >With a bit of luck MM will add private constructors to the language before
> >the final release and we won't have to worry about it.
> >
> >My guess is that there are a couple of internal things that rely on there
> >being a public constructor and that it will get added later.
> >
> >Spike
> >On 10/26/05, Battershall, Jeff
> ><<mailto:[EMAIL PROTECTED]>[EMAIL PROTECTED]> wrote:
> >Spike,
> >
> >Thanks!  Why should we have to do such a kludgy workaround, though?  Why
> >can't we have a private constructor if Java does? Suppose that's a
> >question for the Flash Player engineering team...
> >
> >Jeff
> >-----Original Message-----
> >From: <mailto:[email protected]>[email protected]
> >[mailto: [EMAIL PROTECTED] On Behalf Of Spike
> >Sent: Wednesday, October 26, 2005 11:16 AM
> >To: <mailto:[email protected]>[email protected]
> >Subject: Re: [flexcoders] Implementing ModelLocator pattern in AS3/Flex2
> >
> >
> >Yeah, my bad,
> >
> >I wrote that in the email editor and didn't test it, but hopefully it
> >demonstrates the idea.
> >
> >Spike
> >On 10/26/05, Battershall, Jeff
> ><<mailto:[EMAIL PROTECTED]>[EMAIL PROTECTED] > 
> wrote:
> >Hmmmm....shouldn't the private var 'instance' also be static?
> >
> >Jeff
> >-----Original Message-----
> >From: <mailto:[email protected]>[email protected]
> >[mailto: [EMAIL PROTECTED] On Behalf Of Spike
> >Sent: Wednesday, October 26, 2005 10:50 AM
> >To: <mailto:[email protected]>[email protected]
> >Subject: Re: [flexcoders] Implementing ModelLocator pattern in AS3/Flex2
> >package {
> >   public class MySingleton {
> >
> >     private var instance:MySingleton;
> >
> >     public MySingleton(x:PrivateClass) {
> >       instance = this;
> >     }
> >
> >     public static getInstance():MySingleton {
> >       if (instance == null) {
> >         instance = new MySingleton(new PrivateClass());
> >       }
> >       return instance;
> >     }
> >   }
> >
> >   private class PrivateClass {
> >
> >   }
> >}
> >
> >Something like that.
> >
> >Spike
> >
> >On 10/26/05, Battershall, Jeff <<mailto:[EMAIL PROTECTED]>
> >[EMAIL PROTECTED] > wrote:
> >I've been playing with this a bit and my big, big question is this:  How
> >the heck can you create a singleton when the contructor evidently must be
> >public in AS 3.0?
> >
> >Jeff Battershall
> >Application Architect
> >Dow Jones Indexes
> ><mailto:[EMAIL PROTECTED]>[EMAIL PROTECTED]
> >(609) 520-5637 (p)
> >(484) 477-9900 (c)
> >-----Original Message-----
> >From: <mailto:[email protected]>[email protected]
> >[mailto: [EMAIL PROTECTED] On Behalf Of Benoit Hediard
> >Sent: Tuesday, October 25, 2005 9:48 AM
> >To: <mailto:[email protected]>[email protected]
> >Subject: RE: [flexcoders] Implementing ModelLocator pattern in AS3/Flex2
> >I don't think that bindings works on singleton instance syntax.
> >
> >TestLocator.as
> >---------------------
> >package {
> >
> >  public class TestLocator {
> >
> >   private static var testLocator:TestLocator;
> >
> >   public var someProperty:String;
> >
> >   public static function getInstance():TestLocator {
> >    if(testLocator == null)
> >     testLocator = new TestLocator();
> >
> >    return testLocator;
> >     }
> >
> >   public function TestLocator() {
> >    this.someProperty = "Some value";
> >   }
> >
> >  }
> >}
> >
> >Test.mxml
> >-----------------
> ><?xml version="1.0" ?>
> ><mx:Application 
> xmlns:mx="<<http://www.macromedia.com/2005/mxml>http://www.macromedia.com/2005/mxml>
>  
>
> ><http://www.macromedia.com/2005/mxml>http://www.macromedia.com/2005/mxml"; 
>   xmlns="*">
> >
> ><mx:Script>
> >  <![CDATA[
> >   import TestLocator;
> >
> >   private function onChangeClick():Void {
> >    TestLocator.getInstance().someProperty = 'Some other value';
> >   }
> >  ]]>
> ></mx:Script>
> >
> ><mx:Label text="{TestLocator.getInstance().someProperty}" />
> >
> ><mx:Button label="Change value" click="onChangeClick()" />
> >
> ></mx:Application>
> >
> >Anyway, I'll wait for the release of Cairngorm for Flex2.0 to see how
> >Steven and Allistair did this part of their framework.
> >
> >Thanks.
> >
> >Benoit Hediard
> >
> >
> >----------
> >De : <mailto:[email protected]>[email protected]
> >[mailto: [EMAIL PROTECTED] De la part de Matt Chotin
> >Envoyé : lundi 24 octobre 2005 19:39
> >À : <mailto:[email protected]>[email protected]
> >Objet : RE: [flexcoders] Implementing ModelLocator pattern in AS3/Flex2
> >
> >I haven't investigated this for real but you may need to turn ModelLocator
> >into a singleton so that there's an instance of an object to
> >watch.  Because we're doing code-gen and not prototype hacking it's
> >impossible to make a Class object an EventDispatcher.  The singleton
> >approach would allow us to use the code-gen and then you'd simply bind to
> >ModelLocator.getInstance().myModel instead of ModelLocator.myModel.
> >
> >
> >
> >Matt
> >
> >
> >
> >----------
> >From: <mailto:[email protected]>[email protected]
> >[mailto: [EMAIL PROTECTED] On Behalf Of Clint Modien
> >Sent: Friday, October 21, 2005 12:18 PM
> >To: <mailto:[email protected]>[email protected]
> >Subject: Re: [flexcoders] Implementing ModelLocator pattern in AS3/Flex2
> >
> >
> >
> >Make the objects in the Model Locator typed.... by importing the classes
> >you need to ref.
> >
> >On 10/21/05, Benoit Hediard <<mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED]>
> >wrote:
> >
> >Since it is not possible to create bindings to static properties, how do
> >you implement the ModelLocator pattern in AS3?
> >
> >
> >
> >Benoit Hediard
> >
> >
> >
> >PS: by the way, any information on an alpha release of Cairngorm for 
> Flex2.0?
> >
> >
> >
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>development best practice
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