I don’t think the example is going to work since you’re trying to dispatch an anonymous object instead of an Event.  Flex 2 requires an Event to be dispatched.

 

There is mx.events.DynamicEvent which is a subclass of Event that is dynamic.  The constructor does take the “bubbles” parameter so you can do with it what you will.  I don’t know if any of the events that the components dispatch are dynamic, I think probably not.

 

Matt

 


From: [email protected] [mailto:[email protected]] On Behalf Of JesterXL
Sent: Thursday, November 10, 2005 4:51 PM
To: [email protected]
Subject: Re: [flexcoders] Re: Dynamic Events (Flex2 Custom Events?)

 

I still can't set bubbles = true, though... bleh....

----- Original Message -----
From: "Renaun Erickson" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, November 10, 2005 7:39 PM
Subject: [flexcoders] Re: Dynamic Events (Flex2 Custom Events?)


To add arbitrary properties ...

Getting tired ;)

Renaun

--- In [email protected], "Renaun Erickson" <[EMAIL PROTECTED]> wrote:
>
> FLEX 2:
> To added Arbitary properties to the Event object what you can do is
> create your custom Event class that extends the flash.events.Event like:
>
> package org.nevis.cairngorm.samples.store.view.checkout {
> import flash.events.Event;
>
> public class ShippingCostChangeEvent extends Event {
> public var cost : Number;
> }
> }
>
> Then in the MXML you access it like:
>
> <mx:Metadata>
> [Event( name = "shippingCostChange", type =
>
"org.nevis.cairngorm.samples.store.view.checkout.ShippingCostChangeEvent"
> )]
> </mx:Metadata>
>
> <mx:Button label="Continue" click="dispatchEvent( { type :
> "shippingCostChange", cost : cost} );" />
>
> You could also instantiate your custom class first and pass that
> through the dispatchEvent.
>
> Not sure if this is what you were asking about.
>
> Renaun
>
> --- In [email protected], "Mark Wales" <[EMAIL PROTECTED]> wrote:
> >
> >
> > Has anyone used them? I've been a bit confused by several things:
> >
> > DynamicEvent is a subclass (according to the documentation) of
> > flash.events.Event but is actually found in mx.events.
> >
> > In addition, the documentation describes how you can add arbitrary
> > properties at runtime. However, experimenting with it, it does not
> > appear this works.
> >
> > Is this simply a function of it being an alpha, am I doing something
> > wrong, or is something else amiss??
> >
> > -Mark
> >
>







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