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Matt, Thanks again for
clarifying. Personally I think it would be a good idea to indicate “built-in
functions” (is that the correct term) in the tooltip help, too. (By the
way how is the tooltip help in editor called. I don’t want to use the
Redmond Intelli**** term… J ). I find it a bit
confusing that Flesh Builder gives you only an “excerpt” of types
available. Even if they are built into the player there could be a different icon
for those but they should definitely be indicated in the IDE. Ralf Rottmann From:
[email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Matt Chotin flash.events.EventDispatcher, it’s
now built into the Player. From: The classes are not
derived from anything. However if I type import mx.event. and wait, Eclipse
does not offer EventDispatcher. There seems to be no EventDispatcher in that
package… Ralf Rottmann | Director Sales &
Marketing | VoicInt Telecommunications GmbH From: Did you extend EventDispatcher? From: Hi there, I get a compile time “Access of undefined property
dispatchEvent” error in a .as class file. I have imported flash.events.*;
and mx.events.*; dispatchEvent is available in MXML files but I want to fire
an event from an ActionScript class. Please help! Ralf Rottmann
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