If you're familiar with the concept of a "deep copy", then you can apply the same to a compare function (of course you'll have to write it yourself ;). Anytime you are dealing with a complex and/or custom type it's a good idea to plan on comparison and choose what is, in fact, 'equal'.
This can be usefull if you decide that sometimes 'equal' is equal enough, and other time equal has-to-mean equal. Pick what you think you need to include, and do an item by item comparison (in the 'normal' sense) with a Bool that tracks the overall result. Good Luck --- In [email protected], "Stacy Young" <[EMAIL PROTECTED]> wrote: > > Wondering how others would go about comparing instances of complex > objects while avoiding circular references and having flash explode? > > Thx! > Stace > ------------------------ Yahoo! Groups Sponsor --------------------~--> 1.2 million kids a year are victims of human trafficking. Stop slavery. http://us.click.yahoo.com/WpTY2A/izNLAA/yQLSAA/nhFolB/TM --------------------------------------------------------------------~-> -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

