Hey! At first: a big "thank you", I'm gonna try to get this work on
monday at my office!

Well: I can't tell you exactly what I want to do, I just wanted to
know how that stuff works. I already knew the creationComplete things.
I wanted to know, how to use the Flash Events.
Finally I have to port a running Flash application to Flex2. Because
it doesn't really work (at least for me), to use the existing swf in
Flex (I read from some issues with AS2 / AS3...) I try to port the
entire app.
Or: do you know a better method to integrate an existing flash-app
into Flex2? I tried to put the entire Flash app into a swc file and
use this with Flex2 but I didn't get it to work :(
Perhaps somebody has some hints how to do this (but I think that's the  
same problem with AS2 / AS3...).

PS: The Flash App is built with MX2004.

Thanks,
bye,
Fritz


--- In [email protected], Jeff Tapper <[EMAIL PROTECTED]> wrote:
>
> Fritz -
> 
> this is easily enough done, but before showing you how to do that,
can you 
> tell us why you want it in onEnterFrame?  I suspect that the 
> creationComplete event is a more appropriate solution to what you
are trying.
> 
> Here is the code you asked for:
> ShowAlert.as
> =========
> package {
>          import mx.controls.Alert;
>          import mx.core.UIComponent;
>          import flash.events.Event;
> 
>          public class ShowAlert extends UIComponent{
>                  public function ShowAlert(){
>                         
this.addEventListener("enterFrame",showAlertBox);
>                  }
>                  public function showAlertBox(event:Event){
>                         
this.removeEventListener("enterFrame",showAlertBox);
>                          mx.controls.Alert.show("frame entered");
>                  }
>          }
> }
> 
> main.mxml
> =========
> <?xml version="1.0" encoding="utf-8"?>
> <mx:Application xmlns:mx="http://www.macromedia.com/2005/mxml";
xmlns="*" >
>          <ShowAlert />
> </mx:Application>
> 
> If this is all you want, it can be done more simply as:
> Main.mxml
> ========
> <?xml version="1.0" encoding="utf-8"?>
> <mx:Application
>                  xmlns:mx="http://www.macromedia.com/2005/mxml";
>                  creationComplete="alert.showAlert()">
>          <ShowAlert2 id="alert" />
> </mx:Application>
> 
> ShowAlert2.as
> =========
> package {
>          import mx.controls.Alert;
>          public class ShowAlert2 {
>                  public function showAlertBox(){
>                          mx.controls.Alert.show("drawn once");
>                  }
>          }
> }
> 
> 
> 
> 
> At 09:54 AM 12/16/2005, you wrote:
> >Hi.
> >At first: thanks for your replies, they sound quite useful.
> >But:
> >Could anybody of you be so kind and show me, how to write an AS3 class
> >and a MXML file which does the following:
> >The mxml file should be the main file.
> >
> >The MXML file should invoke the AS class and the AS class should show
> >an alert box onEnterFrame and then delete onEnterFrame.
> >
> >I hope somebody can show me how this works, I can't do it :(
> >
> >Thx,
> >bye,
> >Fritz
> >
> >
> >
> >
> >
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