Take a look at this SCXML implementation in jakarta commons ( still in
the sandbox though )

http://jakarta.apache.org/commons/sandbox/scxml/

I will dig it up as time permits and see if a (partial) AS port is feasible.



On 1/4/06, Clifford Hall <[EMAIL PROTECTED]> wrote:
> Spoke too soon about the alpha. I remembered them saying it wouldn't
> be in, so I hadn't even looked. It is there after all. (I'm only just
> recently having time to dig into it). And certainly it does seem to be
> very basic. Yet another thing pushed on the 'to explore soon' stack...  :)
>
> -=Cliff>
>
>
>
> --- In [email protected], Aldo Bucchi <[EMAIL PROTECTED]> wrote:
> >
> > Hi Cliff,
> >
> > Yes, Flex2 has a hierarchical state implementation, but it is very
> > basic. The good part is that it is tightly integrated to the framework
> > and the IDE.
> >
> > If we were to build ( or adapt ) a full blown CHSM then integrating it
> > with the flex state machine should be an objective. Actually, Flex2's
> > should be easily blended into ours.
> > Conceptually, the tasks it performs ( property overrides, child
> > creation, etc ) could be hooked to onEnter and onExit handlers of a
> > more robust state machine.
> >
> > Another idea I have been experimenting with:
> > - We could create an eclipse plugin to work as a monitor and draw the
> > state chart at runtime. Or we could use the classic LSO connection for
> > this purpose.
> >
> > Why not wait till this conversation draws more attention and ideas
> > before starting something. There might be more than one person reading
> > around with a deep understanding on the subject.
> >
> > Best,
> > Aldo
> >
> >
> > On 1/4/06, Clifford Hall <[EMAIL PROTECTED]> wrote:
> > > Very cool this SCXML stuff. checked out the w3c docs.
> > >
> > > BTW, states are incorporated into Flex 2. They're not in the alpha,
> > > but I saw it demonstrated at MAX. There is a <mx:State> tag that wraps
> > >  an arbitrary chunk of mxml. You can have state transition effects,
> > > etc. I doubt this is embracing SCXML or anything that ambitious, but
> > > before building the FSM, I'd want to see what Flex 2 holds and build
> > > upon it.
> > >
> > > I'm pretty interested in creating an FSM architecture for Flex,
> > > myself. Drop by my site and leave me a line if you're interested in
> > > chatting offline: futurescale.com
> > >
> > > -=Cliff>
> > >
> > >
> > > --- In [email protected], Aldo Bucchi <[EMAIL PROTECTED]>
> wrote:
> > > >
> > > > Hi flexies,
> > > >
> > > > Does anyone know of a good State Machine implementation in
> actionscript?
> > > > One with history, concurrent states, joins, splits ( forks ), etc?
> > > >
> > > > I have used Kaye's ( www.flashsim.com ), ported part of Miro Samek's
> > > > method based machine, modified a compiler (CHSM), and finally went
> > > > half the way to creating my own SCXML interpreter.
> > > >
> > > > So... why ask now???
> > > > well, because after all this work it has become evident that
> there is
> > > > so much space for different designs that hearing other people's
> > > > practical experiences is, well, a very practical way to take some
> > > > decisions... like the following for instance:
> > > >
> > > > - The state machine declaration ( states and transitions ) can be
> > > > supplied in several different ways
> > > > -- external XML declarations ( could be SCXML for example. Note that
> > > > this approach introduces some complexity due to the async loading
> > > > "state" )
> > > > -- inline XML declarations.
> > > > -- MXML declaration ( unfortunately we cannot provide an id for a
> > > > nested faceless component in flex 1.5)
> > > > -- Actionscript declaration ( instantiating classes )
> > > > -- with a class hierarchy ( a la samek )
> > > >
> > > > - How do we scope state and transition ids? Per state machine? per
> > > > superstate? do we use paths?
> > > >
> > > > - There is also the debate on giving each state it's own
> controller (
> > > > using class inheritance to override the superstate's controller ) or
> > > > using one central controller querying the machine.
> > > >
> > > > - How to declare event handlers ( in the same state/transition
> > > > declaration or later on by hooking them with listeners )
> > > >
> > > > - how do we implement guard conditions... are they necessary /
> > > > benefitial at all? why not just provide hooks for complex logic
> then.
> > > >
> > > > - and Finally, how do we feed events to the machine... should we be
> > > > able to call transitions directly?
> > > >
> > > > - MXML wrappers can be created to allow the use of binding and
> inline
> > > > event declarations
> > > > <fsm:StateProxy id="openState" stateMachine="{sm1}" stateName="open"
> > > > enter="trace('entering!'+event.target.name)" exit=""/>
> > > > <mx:Button label="close" enabled="{openState.active}"/>
> > > > Should we allow this without limits?
> > > >
> > > >
> > > > Pfff. write one line of code on this domain and you will see what I
> > > > mean. State machines are so broad and powerful that it is hard
> to see
> > > > the best way to fit them into flex at a glimpse.
> > > >
> > > > Help / observations / links / ideas appreciated.
> > > >
> > > > Man, we could even create a complete osflash project devoted to
> > > state machines.
> > > > ( perhaps I will if there is enough interest. let me know )
> > > >
> > > > Best,
> > > > Aldo
> > > >
> > > > --
> > > > ::::: Aldo Bucchi :::::
> > > > mobile (56) 8 429 8300
> > > >
> > >
> > >
> > >
> > >
> > >
> > > --
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> > >
> > >
> > >
> > >
> > >
> >
> >
> > --
> > ::::: Aldo Bucchi :::::
> > mobile (56) 8 429 8300
> >
>
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--
::::: Aldo Bucchi :::::
mobile (56) 8 429 8300


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