Hi Roger,

Well, that get's me one step closer.  If I extend MyMovieAsset from
either MovieClip or SkinMovieClip it gives me the following RTE

"TypeError: Error #1034: Type Coersion failed: cannot convert
[EMAIL PROTECTED] to mx.core.IUIComponent"

However, if I continue to load, the swf loads properly and plays properly.

This occurs when I declare it as an MXML child tag and also when i
load it via ActionScript.

Also, I get a compile time error saying that SkinMovieClip's class
definition is not found (and I can't find it in the docs anywhere) but
if I ignore, it still loads the swf with the RTE I outlined above.


Brendan


--- In [email protected], "Roger Gonzalez" <[EMAIL PROTECTED]> wrote:
>
> If you want to use it directly as a child in MXML, you might need to
> extend mx.core.SkinMovieClip instead of flash.display.MovieClip.
> Otherwise I think the frameworks will throw an RTE about your asset not
> extending IFlexDisplayObject.
> 
> Otherwise, try it in ActionScript, via "addChild( new MyMovieAsset() )".
> 
> % mxmlc -keep-generated-actionscript yourapp.mxml
> 
> Zorn has a dialog somewhere for extra command-line arguments, if you're
> not using mxmlc.
> 
> Cheers,
> 
> -rg
> 
> > -----Original Message-----
> > From: [email protected] 
> > [mailto:[EMAIL PROTECTED] On Behalf Of Brendan Meutzner
> > Sent: Monday, January 09, 2006 9:07 AM
> > To: [email protected]
> > Subject: [flexcoders] Re: Multi frame swfs not playing
> > 
> > Hi Roger,
> > 
> > Can I confirm the following usage you've suggested:
> > 
> > //MyMovieAsset.as
> > package
> > {
> >     import flash.display.MovieClip;
> >     
> >     [Embed('assets/cube.swf')]
> >     public class MyMovieAsset extends MovieClip 
> >     {       
> >     }
> > }
> > 
> > //MyMXML.mxml
> > <?xml version="1.0" encoding="utf-8"?>
> > <mx:Application 
> > xmlns:mx="http://www.macromedia.com/2005/mxml"; xmlns="*">
> > 
> > <MyMovieAsset id="cube_image" />
> > 
> > </mx:Application>
> > 
> > 
> > I have nothing displaying when I try the above two files.  Am I doing
> > this properly?  I found this reference document (which I might add
> > provides a bit of info on whether to define as String vs. Class) but
> > it doesn't provide a good example for what you suggest.
> > 
> > http://livedocs.macromedia.com/labs/1/flex/00001571.html
> > 
> > Also, how do you turn on the keep-generated-actionscript for Flex 2?
> > 
> > Thanks,
> > 
> > Brendan
> > 
> > 
> > 
> > --- In [email protected], "Roger Gonzalez" 
> > <[EMAIL PROTECTED]> wrote:
> > >
> > > Ok, the issue may be the base class wrapped around the 
> > embedded asset.
> > > 
> > > Basically, your asset will need to be associated with a 
> > class deriving
> > > from MovieClip.  In theory, it should figure this out on 
> > its own.  (Turn
> > > keep-generated-actionscript on and check out the class 
> > associated with
> > > your asset.  Is it Sprite or MovieClip?)
> > > 
> > > Anywho, if it is only Sprite, you can force it to extend 
> > MovieClip by
> > > doing a class-level embed:
> > > 
> > > // MyMovieAsset.as
> > > 
> > > package {
> > > import flash.display.MovieClip
> > > [Embed(source='mymovie.swf', symbol='assetname')]
> > > public class MyMovieAsset extends MovieClip
> > > {
> > > } 
> > > }
> > > 
> > > If that doesn't work, please file a bug report!
> > > 
> > > (Note: if there are any AS actions on your movie, we're currently
> > > stripping them out and throwing them away, because its 
> > illegal to mix
> > > AS2 and AS3 code in one SWF.  I have a bug on my plate to 
> > try to handle
> > > this... better.  I'm not sure quite what I'm going to do, because
> > > transcoding the bytecode seems like a nightmare project!  I 
> > might just
> > > handle some SWF4-compatible subset, i.e. gotoframe, stop, etc.
> > > Workaround for now is to load AS2 SWFs dynamically at runtime.)
> > > 
> > > -rg
> > > 
> > > 
> > > > -----Original Message-----
> > > > From: [email protected] 
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of Brendan Meutzner
> > > > Sent: Monday, January 09, 2006 7:34 AM
> > > > To: [email protected]
> > > > Subject: [flexcoders] Re: Multi frame swfs not playing
> > > > 
> > > > Embedded.
> > > > 
> > > > 
> > > > --- In [email protected], "Roger Gonzalez" 
> > > > <[EMAIL PROTECTED]> wrote:
> > > > >
> > > > > Are you dynamically loading the SWF, or embedding it?
> > > > > 
> > > > > -rg
> > > > > 
> > > > > > -----Original Message-----
> > > > > > From: [email protected]
> > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of 
> > Brendan Meutzner
> > > > > > Sent: Monday, January 09, 2006 5:22 AM
> > > > > > To: [email protected]
> > > > > > Subject: [flexcoders] Multi frame swfs not playing
> > > > > > 
> > > > > > Hi All,
> > > > > > 
> > > > > > When I load a swf movie into a Flex 2 app, it's not 
> > > > playing the movie.
> > > > > >  It loads in the first frame, but just freezes there.  
> > > > The same swf 
> > > > > > movie loaded into a 1.5 app plays properly.
> > > > > > 
> > > > > > We're talking about a very basic multi-frame swf with no 
> > > > components 
> > > > > > or actionscript embedded.
> > > > > > 
> > > > > > Is there a way to initiate playback of the swf file 
> > once loaded?
> > > > > > 
> > > > > > Thanks,
> > > > > > 
> > > > > > Brendan
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > --
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