Does anyone know of a way to turn off anti-aliasing of graphically
drawn things -- lines, circles, etc.? (in particular, when drawn at
angles)

I tried messing with the parameters to lineTo so it wouldn't scale,
round, or draw more than a hairline*, but I still cannot solid color,
aliased pixels due to antialiasing.
* graphics.lineStyle(0, fgColor, alpha, false, LineScaleMode.NONE,
CapsStyle.SQUARE, JointStyle.MITER, 1);

One solution is to work backwards and do a loop over every pixel and
decide whether to color it, but that's ridiculous...

Cheers,
Jono :~)


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