How do I capture e.g. mouseDown events on a canvas which has a positive 
alpha value and prevent objects in lower layers to recieve the input 
and respond to the event?

It does not help just to wire up a handler like this:

public function onMouseDown( event ) : Void
{
        return;
}

Cheers,
Pedro





--
Flexcoders Mailing List
FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/flexcoders/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 


Reply via email to