I've been trying to understand how to configure destinations in the
context of a multi-room chat application where the rooms are
dynamically created.  Here's the scenario:

The application loads a configuration file that specifies what rooms
to create.  In this case, let's say that list includes the rooms
Lobby, Sales, and Support.  In additon to these dynamically created
rooms, individual users can create new rooms from within the
application.

My first thought was that each room would be a message destination
(topic), but it doesn't appear that destinations can be dynamically
created.  Then I thought I'd have a single destination but use
selectors on the consumer component to determine which room's messages
should be displayed in the chat output area, but that would mean that
all messages for all rooms would go to all clients whether they were
in that room or not.

How would you handle this?

I'm coming at this from the perspective of a Flash Communication
Server developer and I'm trying to figure out if what I've done in FCS
can be replicated or, hopefully, surpassed with FDS.

Thanks,

Tom


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