ok figured out that i have to do it like this outside of the class:

      function clickHandler():void{
               var company_list:Object = {"Company A
Ltd.":{mike:"online",john:"online",linda:"offline"}}
               var obj:GraphicsExample = new GraphicsExample() as GraphicsExample;
             obj.useHandCursor = true;
        obj.buttonMode = true;
        obj.x=300;
        obj.y=400;
        //obj.width  = 400;
        //obj.height = 200;

but when I try to set width or height it wont display anything (x and
y work now) and useHandCursor and ButtonMode are being
ignored......... can I even use Sprites for something like this ( I
want the sprite to be a visible rectangular box of a certain color)

Cheers,
Shidan

On 5/6/06, Shidan <[EMAIL PROTECTED]> wrote:
> Hi, if I have a class that extends Sprite how do i overide its x, y,
> hieght and width values, useHandCursor and ButtonMode and set its
> background color.
>
>
> This is the relevant part i have now:
>
>      public class GraphicsExample extends Sprite {
>             useHandCursor = true;
>             buttonMode = true;
>             X=0;
>             Y=0;
>            .
>            .
>            .
>            .
> }
>
> -------
> Shidan
>


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