in some cases its easy becuase the compiler identifies a file (eventhough i believe there isn't a problem). Otherwise, it been trial and error, adding bits of code to my project at a slugs pace.
in one scenario, i had 3 actionscript files to include into my main applcation file. I was able to bypass a codegen error by changing the order in which i declared them.......strange. regards bod --- In [email protected], "Tracy Spratt" <[EMAIL PROTECTED]> wrote: > > How do you know what to comment out? When I get the cdoegen error, no > file is identified. > > > > Tracy > > > > ________________________________ > > From: [email protected] [mailto:[EMAIL PROTECTED] On > Behalf Of bhaq1972 > Sent: Friday, June 09, 2006 10:31 AM > To: [email protected] > Subject: [flexcoders] flex2b3 - flexbuilder codegen errors > > > > Hi again > I thought i might mention this as well (as i've seen it recently). > > Sometimes when i compile my flex app, i get a codegen error. i dont > think there is a problem because when i comment out the > code ..build...then uncomment and re-build the problem goes away. > ------------------------ Yahoo! Groups Sponsor --------------------~--> Get to your groups with one click. Know instantly when new email arrives http://us.click.yahoo.com/.7bhrC/MGxNAA/yQLSAA/nhFolB/TM --------------------------------------------------------------------~-> -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

