Delete the ho!

after close:

lc = null;
delete lc;

----- Original Message ----- 
From: "flexnewbie06" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, July 27, 2006 10:11 AM
Subject: [flexcoders] Re: Local Connection - RESOLVED!


Thanks again jesterXL...

Added just a few lines...can't believe i didn't think of this 
earlier...it was definitly a "light bulb" moment...cleans up local 
connection...so it can be used by next loaded swf.  Had to make 
changes to swf's and just wasn't thinking about them.

added - to main flex app every time swfLoader changes it's source...
lc.send ("_swfConnect", "killAll");

added - to the main.swf's called functions....
lc.killAll = function () {
lc.close()
}

okay...what's next...;o)

--- In [email protected], "JesterXL" <[EMAIL PROTECTED]> wrote:
>
> Geez, definately sounds like the GC then, that's harsh.  Um... 
uh... well, 
> the only thing I can think of beyond doing it dynamically like you 
said is 
> to ensure when you remove them that you kill all listeners, delete 
what you 
> can, disconnect what you can, etc. BEFORE destroying the SWFLoader.
> 
> Good luck.
> 
> ----- Original Message ----- 
> From: "flexnewbie06" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, July 27, 2006 8:03 AM
> Subject: [flexcoders] Re: Local Connection
> 
> 
> Jester, I read the articles and fully understand what you meant...
> 
> I load one swf and then try to load a second and even though I've
> sent the first swf packing it's still in memory and listening to the
> menu.swf's local connection calls because GC hasn't come along and
> cleaned it up.
> 
> Maybe if I get rid of the SWFLoader completely then try to create a
> new one dynamically when the next swf is loaded that would work??
> I'll try it.
> 
> Yes, the menu.swf is able to control the two main swf's outside of
> Flex. If they are all running at the same time, the menu.swf will
> control which ever main.swf was started first. Then if i close that
> main.swf the other will just start working.  That little experiment
> just provides more evidence (and helps me get it)...that the first
> swf is still "there" in Flex...
> 
> Anyway, Thanks again...if you have any more suggestions...as always
> appreciated. I'll keep working at it...
> Jenn
> 
> 
> 
> --- In [email protected], "JesterXL" <jesterxl@> wrote:
> >
> > Oh it's deeper than emptying a source reference.  Welcome to the
> dark side
> > of ActionScript 3......
> >
> > http://www.gskinner.com/blog/archives/2006/06/as3_resource_ma.html
> >
> > 
http://www.gskinner.com/blog/archives/2006/07/as3_resource_ma_1.html
> >
> > BTW, do your SWF's talk to eachother locally without Flex?
> >
> > ----- Original Message ----- 
> > From: "flexnewbie06" <flexnewbie06@>
> > To: <[email protected]>
> > Sent: Wednesday, July 26, 2006 3:13 PM
> > Subject: [flexcoders] Re: Local Connection
> >
> >
> > okay, thanks...that works for loading a swf at runtime if the
> > SWFLoader has no assigned source.  However, if the SWFLoader has 
an
> > assigned source and you try to change it during runtime, then LC
> > doesn't work anymore.
> >
> > That comes back to your last comment about garbage collection and
> the
> > original swf not being cleaned up before the new one is loaded, i
> > tried to research what you meant but as far i could tell all I 
could
> > do in flex was to set the SWFLoader source to ="" before loading 
the
> > next swf.  I could not find any "unload" methods.
> >
> > Thanks again for helping.
> >
> >
> > --- In [email protected], "JesterXL" <jesterxl@> wrote:
> > >
> > > Try again, but put an underscore in front of the name for both
> > SWF's.
> > >
> > > "_swfConnect" instead of "swfConnect".
> > >
> > >
> > > ----- Original Message ----- 
> > > From: "flexnewbie06" <flexnewbie06@>
> > > To: <[email protected]>
> > > Sent: Wednesday, July 26, 2006 1:59 PM
> > > Subject: [flexcoders] Re: Local Connection
> > >
> > >
> > > Jester,
> > > I have tried putting the local connection code in the main flex
> app
> > > and calling to the embedded SWF and this is the attempt at
> creating
> > a
> > > second embedded swf (menu) to make the calls to the main
> > SWF...either
> > > way if the swf is loaded at runtime...local connection is a no 
go.
> > >
> > > Thanks
> > >
> > > *****This is my menu.swf local connection code...
> > >
> > > #include "mc_tween2.as"
> > > stop();
> > > var lcsend:LocalConnection = new LocalConnection();
> > > play_btn.onRelease = function(){
> > > lcsend.send ("swfConnect", "playFile");
> > > }
> > > stop_btn.onRelease = function () {
> > > lcsend.send ("swfConnect", "stopandrestart");
> > > }
> > > pause_btn.onRelease = function () {
> > > lcsend.send ("swfConnect" , "pauseFile");
> > > }
> > >
> > > *****And this is the Main.swf local connection code
> > >
> > > var lc:LocalConnection = new LocalConnection();
> > > lc.pauseFile = function() {
> > > stop();
> > > }
> > > lc.resumeFile = function() {
> > > play();
> > > }
> > > lc.stopandrestart = function() {
> > > gotoAndStop(1);
> > > }
> > > lc.playFile = function () {
> > > gotoAndPlay(1);
> > > }
> > > lc.getframeNum = function () {
> > >
> > > }
> > > lc.connect("swfConnect");
> > >
> > > *******
> > >
> > >
> > >
> > >
> > > --- In [email protected], "JesterXL" <jesterxl@> wrote:
> > > >
> > > > Can you paste a snippet of your LocalConnection code in the
> Flash
> > > SWF?
> > > >
> > > > ----- Original Message ----- 
> > > > From: "flexnewbie06" <flexnewbie06@>
> > > > To: <[email protected]>
> > > > Sent: Wednesday, July 26, 2006 1:02 PM
> > > > Subject: [flexcoders] Local Connection
> > > >
> > > >
> > > > I think I am going to go crazy over this.  I have tried this a
> > few
> > > > different ways and always ending with the same result...not
> > working.
> > > >
> > > > I have 2 swf's loaded in my app with SWFLoader. They use local
> > > > connection to talk to each other.  If i run app with swfloader
> > with
> > > > no source and then dynamically set the swf source when 
something
> > > > happens in the app, local connection doesn't work.  If i load
> the
> > > swf
> > > > in design the local connection works fine. For example Code 1
> > > doesn't
> > > > work, Code 2 does...If you can lend a hand I would REALLY
> > > appreciate
> > > > it.
> > > >
> > > > Jenn
> > > >
> > > > ****************Code 1*****************
> > > > <?xml version="1.0" encoding="utf-8"?>
> > > > <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml";
> > > > layout="absolute">
> > > > <mx:Script>
> > > > <![CDATA[
> > > > public function load():void {
> > > > mainswf.source = "file.swf";
> > > > }
> > > > ]]>
> > > > </mx:Script>
> > > > <mx:Panel x="25" y="10" width="528" height="383"
> > layout="absolute">
> > > > <mx:SWFLoader id="mainswf" x="10" y="10" width="467"
> > height="271"/>
> > > > <mx:ApplicationControlBar x="10" y="0" width="539" 
height="60">
> > > > <mx:SWFLoader id="menu" source="menu.swf" width="499"
> > height="58"/>
> > > > </mx:ApplicationControlBar>
> > > > </mx:Panel>
> > > > <mx:Button click="load()" id="loader" x="25" y="445"
> > > label="Button"/>
> > > > </mx:Application>
> > > >
> > > >
> > > > **********Code 2***************
> > > >
> > > > <?xml version="1.0" encoding="utf-8"?>
> > > > <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml";
> > > > layout="absolute">
> > > > <mx:Panel x="25" y="10" width="528" height="383"
> > layout="absolute">
> > > > <mx:SWFLoader id="mainswf" source="file.swf" x="10" y="10"
> > > > width="467" height="271"/>
> > > > <mx:ApplicationControlBar x="10" y="0" width="539" 
height="60">
> > > > <mx:SWFLoader id="menu" source="menu.swf" width="499"
> > height="58"/>
> > > > </mx:ApplicationControlBar>
> > > > </mx:Panel>
> > > > <mx:Button click="load()" id="loader" x="25" y="445"
> > > label="Button"/>
> > > > </mx:Application>
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > --
> > > > Flexcoders Mailing List
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> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
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