Doh! Right -- e4x. Thanx a lot! 'Cause I've already been thinking of ghosts... ;-)

Roma.

On 8/5/06, Tim Hoff < [EMAIL PROTECTED]> wrote:

Also, not to be confused with a filter function (Collections). :-)

-TH

--- In flexcoders@yahoogroups.com, "Gordon Smith" <[EMAIL PROTECTED]>


wrote:
>
> As I mentioned in a post earlier today, the "filter operator" that
the
> error message referred to is the E4X predicate filtering operator.
>
>
>
> You're correct that the Player also uses the term Filter to mean a
> bitmap transformation like a blur, glow, or dropshadow.
>
>
>
> - Gordon
>
>
>
> ________________________________
>
> From: flexcoders@yahoogroups.com
[mailto:flexcoders@yahoogroups.com] On
> Behalf Of Impudent1
> Sent: Friday, August 04, 2006 3:30 PM
> To: flexcoders@yahoogroups.com
> Subject: Re: [flexcoders] filter operator
>
>
>
> I may be wrong, and I'll eat a bug if I am.. :p
>
> but aren't filters flex talk for effects? If look at any of the
examples
>
> you will notice that things like blur/glow/dropshadow etc are
blurfilter
>
> etc.
>
> Impudent1
> LeapFrog Productions
>


__._,_.___

--
Flexcoders Mailing List
FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com





SPONSORED LINKS
Web site design development Computer software development Software design and development
Macromedia flex Software development best practice


YAHOO! GROUPS LINKS




__,_._,___

Reply via email to