Hi
All!
After searching
through my local copy of months' worth of list digests, I was unable to find
anything conclusive on this.
I have an 18 000
line AS2 project, spanning about 6 logical SWF files (one of these is actually a
skin slot, of which there are currently 25 unique skin SWFs), which relies
heavily on a couple things:
1. Using
(fla_file)_exclude.xml files to control where compiled classes are stored, as so
to control file sizes to optimise for preloading and
caching.
2. Separating code
and media into separate swfs. I have many skin type swfs which all have the same
stuff on stage; instance names stay the same but media (sounds and graphics) is
different.
3.
Media type
files use the great concept of using one class for many different library items
(think common buttons).
I now have the
mammoth task of converting all of this to AS3.
Is it possible to
control where classes are compiled to? Is it possible, using Flex Builder 2.0,
to compile multiple SWFS from a single project? Or do I now have to create
one project for each swf?
The media files are
layout-rich; I would like to re-use them instead of writing loads of AS3 to lay
all the media out. Is this possible? I tried to recompile one using Flash 9
Preview, and got lots of complaints about using one class many times. This seems
like a step back to me, although I understand why this has been done.
It seems that if a
class is not specified for a library item, one is generated. Is it not perhaps a
good idea to be able to specify the super class for this generated class, saving
me from having to write 20 or so boiler-plate copies of the class in
question?
Also, one of these 6
logical SWF slots contains alot of windows-forms-menus-etc style stuff. I'd like
to reduce the maintenance of this by rebuilding it using the Flex Framework. Is
it possible to load Flex SWFs into vanilla AS3 SWFs and have them interoperate
happily? It's purely the UI stuff I'll be using.
Hope this isn't too
much to ask in one go :)
Thanks,
Robert
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