e_baggg wrote:

>Hello group-
>  I hadn't seen a previous post regarding this explicity so I wrote a
>small blog about it. It helps reduce the #of classes that get created
>when using Cairngorm (a big issue with me since the client is VERY
>picky with their swf file sizes). This blog shows the code for usuing
>a reusable CairngormEvent versus creating separate classes for each
>dispatchable event.
>
>http://ebaggg.blogspot.com/2006/08/cairngormevent-anti-pattern-we-all.html
>
>Thoughts?
>

The ideea is good, but how do you handle them further?
Will you have 3 different commands associated with the same event? And 
each Command will start with an if statement, to see if that's the event 
he supposed to answer to? Doesn't seem right.

Andi


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