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Sam - Thanks... I've looked at that. The problem is I'm creating custom components in my tooltip. So I was trapping the create event to use my own custom tooltip which implements IToolTip. This worked fine. Where I got stuck was on how to intercept the hide event. Nothing I tried seem to work which would allow the tooltip to continue showing once the mouse was moved off the target. I was trying to recreate the tooltips used in Adobe's JamJar application. So now my approach is to create my own class which extends ToolTipManager. I want added another method (createCustomToolTip) where I pass the custom tooltip class and try to override some methods so I can control when to call destroytooltip? Not sure this is the best approach? .j Samuel Reuben said the following:
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Title: quote
- Re: [flexcoders] ToolTip Timers John Kirby
- [flexcoders] Re: ToolTip Timers Tim Hoff
- Re: [flexcoders] Re: ToolTip Timers John Kirby

