> 1. Store the binary data from the xml in a BytesArray.
> 2. Use Loader.loadBytes() to make it an image.

unfortunately after giving this a solid newbie try, getting stumped
converting the binary data to an image. what i've tried in my item
renderer is:

// legends?
thisNode=XML(TreeListData(super.listData).item);
if (thisNode.legend.length()) {
        var loader:Loader=new Loader();
        var ba:ByteArray=new ByteArray();
        ba.writeObject([EMAIL PROTECTED]);
        loader.loadBytes(ba);
        addChild(loader.content);
} 

keeps throwing "Error #2124: Loaded file is an unknown type." at
runtime.  any ideas?

thanks.






--
Flexcoders Mailing List
FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/flexcoders/

<*> Your email settings:
    Individual Email | Traditional

<*> To change settings online go to:
    http://groups.yahoo.com/group/flexcoders/join
    (Yahoo! ID required)

<*> To change settings via email:
    mailto:[EMAIL PROTECTED] 
    mailto:[EMAIL PROTECTED]

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 


Reply via email to