OK, we’ve filed a bug against the Player to ask them to enable this (it does show up from Firefox but not IE) but I don’t know if we’ll get it into the update that’s in beta now (they’re pretty locked down).

 

Matt

 


From: [email protected] [mailto:[email protected]] On Behalf Of Paul Hastings
Sent: Saturday, October 14, 2006 11:17 PM
To: [email protected]
Subject: Re: [flexcoders] Cannot get Accept-Language from HTTP header with httpService

 

On 10/15/06, Matt Chotin <[EMAIL PROTECTED]com> wrote:
> Maybe you can just use ExternalInterface to read the browser's language? I think there's navigator.language or navigator.userLanguage?

for ff it's navigator.language for ie it's navigator.browserLanguage
but neither is a real substitute for HTTP_ACCEPT_LANGUAGE. for
instance navigator.language is telling me my language is "en-US" but
HTTP_ACCEPT_LANGUAGE is telling me a lot more,
"en,th;q=0.7,ja,ar;q=0.3", combining those bits with some simple
IP-based geocoding provides a pretty reliable "guess" (>90% correct)
as to a user's locale.

access to other CGI bits from within flex would be nice, for instance
something like PATH_TRANSLATED is really useful for self-configuring
apps if things need to read/wwritten to the server filesystem.

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