I'm loading images using the Image class, and I'm trying to analyze their height and width after they load for sizing purposes. Problem is, sometimes (not always but sometimes) someImage.width and someImage.height are still 0 when the "complete" event gets handled. Same problem with the "init" event, even though according to the docs, it's not supposed to be fired until the properties of the loaded object are available.
Am I missing something? Anyone having similar issues and/or solutions? I supposed I can set up a Timer to poll the width and fire a proper event when the widt is > 0 - but I assumed the native events were consistent and reliable. Also, I seem to recall Flash having similar problems with inconsistent event firings when it comes to swf / image loading... --Brian -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/flexcoders/join (Yahoo! ID required) <*> To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

