I have a bunch of JPEG ByteArrays I am trying to get converted to
BitmapAssets (I need to enable smoothing after the ByteArray
conversion thats I why I need to use BitmapAsset, but there might be a
better way)  These ByteArrays are all generated from Java based off a
remote file system, so I can't use the AS Embed statement.

So here's the question, what is the easiest way to achieve this?  I
have tried using a loader, but have had some odd results.  Plus I have
had troubles relating the loader's content back to the vo which
contains the ByteArray.  I have tried drawing the ByteArray off some
examples I found, by looping through the ByteArray and calling
readUnsignedInt (and all the other methods) but all I got was garbage
drawings.  The drawing side of things is something I am not very
familiar with.

I guess I am just wondering what is the best way to accomplish what I
need?  I think I have tried about every option, but It's just not
working for me.  Any help would be more than appriciated.  Thanks!

Dustin Mercer




--
Flexcoders Mailing List
FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/flexcoders/

<*> Your email settings:
    Individual Email | Traditional

<*> To change settings online go to:
    http://groups.yahoo.com/group/flexcoders/join
    (Yahoo! ID required)

<*> To change settings via email:
    mailto:[EMAIL PROTECTED] 
    mailto:[EMAIL PROTECTED]

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 

Reply via email to