Sorry, this somehow got cut off and came out completely incoherently.
What I meant to write is:
var c:Class = (SessionLocator.getSession().assets[bgImage] as Class);
var b:Bitmap = Bitmap(c as Bitmap);
if(icon != null)
{graphics.beginBitmapFill(icon.bitmapData);
I've tried using BitmapData, BitmapAsset, and Bitmap. Any ideas or advice?
--- In [email protected], "joshuajnoble" <[EMAIL PROTECTED]> wrote:
>
> I'm trying to get BitmapData from an icon in a swf file that is
> referenced as a class. I need to get the BitmapData so that I can use
> the 'beginBitmapFill' from the Graphics. Here's what I'm trying to do
> (which doesn't work at all, btw)
>
> var c:Class =
> (SessionLocator.getSession().assets[bgImage]
> as Class);
> var b:Bitmap = Bitmap();
> var icon:BitmapAsset = BitmapAsset(b);
> if(icon != null)
> {graphics.beginBitmapFill(icon.bitmapData);
>
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