Flash will do the same thing whether it is in Apollo or not. It will
be exactly the same rendering engine. Currently flash does not have 3D
graphics and Apollo will not change that. When you ask whether flash
is clever enough to have 3D graphics, I dont quite understand. Flash
does not have a 3D API, which would be necessary for 3D. So it is not
currently clever enough to do accelerated 3D. Of course you can do 3D
using the 2D api, but that is very slow.

Regards,
Hank

On 11/2/06, Tom Chiverton <[EMAIL PROTECTED]> wrote:
> On Thursday 02 November 2006 11:08, hank williams wrote:
> > If they need to do 3D, they need to do it in the context of flash, not
> > as some new API.
>
> Err, yes.
> This is what I meant about Apollo being able to hook into DirectX or Xgl or
> whatever the hell OS X uses.
>
> If Apollo is hosting a Flex app, that app will have accelerated (3D) graphics.
>
> Or is Flash not that clever (yet) ?
>
> --
> Tom Chiverton
> Helping to carefully reintermediate professional m-commerce
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