On 1/9/07, michael_ramirez44 <[EMAIL PROTECTED]> wrote:
>  The 64-bit integer limitation is an Actionscript 3 limit not Flex.
>  The Number data type uses the 64-bit double-precision format as
>  specified by the IEEE Standard for Binary Floating-Point Arithmetic
>  (IEEE-754). This standard dictates how floating point numbers are
>  stored using the 64 available bits. One bit is used to designate
>  whether the number is positive or negative. Eleven bits are used for
>  the exponent, which is stored as base 2. The remaining 52 bits are
>  used to store the significand (also called the mantissa), which is
>  the number that is raised to the power indicated by the exponent.

Michael,

Thank you for providing that section of the manual for me to read.
Although I had not read it before, I was familiar with the allocation
of bits in the Number data type.  My concern is that, in effect, what
the Number data type provides for integers is a assurance of precision
only up to the 52 bits provided for the significand (with a 53rd
holding the sign)..  As the manual states:

When you store integer values with the Number data type, only the 52
bits of the significand are used. The Number data type uses these 52
bits and a special hidden bit to represent integers from
-9,007,199,254,740,992 (-253) to 9,007,199,254,740,992 (253).

Unfortunately, that leaves me a few bits short.  It may be that
internally AS handles these values in a way which renders my concern
unnecessary, but I though I would ask.

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