Thankyou both for answers.
You finally gave me some pointers to explore.

07.15.1 Ralf Bokelberg <[EMAIL PROTECTED]> rakstīja:

  Hi Janis

Your component looks very different from a common Flex component. Flex
components follow a certain structure to create sub instances and update
their ui. I don't remember the url, but i think you can find some
introductory tutorials about Flex component development at Adobe's website.

Good luck,
Ralf.

On 1/15/07, Janis Radins <[EMAIL PROTECTED]> wrote:
>
>   Hey people!
>
> I already tried to ask in here but no one answered, then I tried
> flashcoders list and no solution in there as well, so I'm trying one more
> time, maybe someone can explain where is my problem.
>
> I'm trying to make some pretty simple UI component in Flex and it seems
> like I'm missing something.
> I think I've read everything I could but I cannt find what is it I'm
> missing, maybe someone on this list knows wheres the problem.
> So what I am doing is:
> 1. I create some pretty simple MXML project just for test with this
> content
> <?xml version="1.0" encoding="utf-8"?>
> <mx:Application xmlns:mx=" http://www.adobe.com/2006/mxml";
> xmlns:myComp="components.*" layout="absolute">
>     <myComp:TestComponent></myComp:TestComponent>
> </mx:Application>
>
> Pretty simple.
> xmlns:myComp="components.*" defines that components can be found in
> folder named components in root of project, where I have this file
> TestComponent.as with following content
> package components {
>     import mx.core.UIComponent;
>     import mx.controls.Image;
>     import flash.display.Shape;
>     public class TestComponent extends UIComponent {
>         private var imageInstance:Image = null;
>         public function TestComponent() {
>              super();
>             imageInstance = new Image();
>             imageInstance.source = "icon.gif";
>             addChild(imageInstance);
>             trace("TestComponent initialized!");
>             var shape:Shape = new Shape();
>             shape.graphics.beginFill(0xFF0000);
>             shape.graphics.drawCircle(50,50,25);
>             addChild(shape);
>         }
>     }
> }
>
> " icon.gif" is bitmap stored in root folder of project.
> Seems like pretty stright forward and theres nothing to break, but it
> isnt so. Shape appears, which make me think that component instance is
> initialized and placed in display list.
> But I really have bad luck with creating mx.controls.Image i think I
> tried everything with no luck.
> There must be something I'm missing, but I have no idea what is it :)
>
> Oh, and when I tried to extend some component directly it works, seems
> like thers no blank components for me!
> Any help will be apreciated!
>
> Jānis
>
>


--
Ralf Bokelberg <[EMAIL PROTECTED]>
Flex & Flash Consultant based in Cologne/Germany
Phone +49 (0) 221 530 15 35

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