Either have incrementit() increment a var and bind your textfield to
that var or just have incrementit() update your textfield directly.

HTH,
Ben


--- In [email protected], David Steele <[EMAIL PROTECTED]> wrote:
>
> OK, here's another try. If the EnterFrame event is called, then why
do I see the testText.text == 2?
> 
> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml";
layout="absolute" creationComplete="createListener();">
>  <mx:Script>
>   <![CDATA[
>   
>   import flash.events.*;
>         import flash.display.*;
>        public function createListener():void {
>           testText.addEventListener(Event.ENTER_FRAME, incrementit);
>     }
>    public function incrementit(e:Event):void
>    {
>      var i:Number = 1;
>     i += 1;
>     testText.text = String(i);
>    }
>   ]]>
>  </mx:Script>
>  <mx:Text x="30" y="30" id="testText" text="{createListener}"/>
> </mx:Application>
> 
> 
> ----- Original Message ----
> From: ben.clinkinbeard <[EMAIL PROTECTED]>
> To: [email protected]
> Sent: Monday, January 15, 2007 2:21:33 PM
> Subject: [flexcoders] Re: New To Flex -- Autoincrement a variable?
> 
> addEventListener( Event.ENTER_ FRAME, myFunc);
> 
> HTH,
> Ben
> 
> --- In [EMAIL PROTECTED] ups.com, David Steele <stldvd@> wrote:
> >
> > This is very easy to do in earlier versions of AS but I can't see
> how to do it in Flex.
> > 
> > I want to autoincrement a variable and display it in a textbox. In
> earlier versions of AS I'd just put an onEnterFrame and increment a
> variable.
> > 
> > 
> > Can anyone tell me how to do this??
> > 
> > Thanks,
> > 
> > David
> > 
> > 
> > 
> >
> ____________ _________ _________ _________ _________ _________ _
> > Bored stiff? Loosen up... 
> > Download and play hundreds of games for free on Yahoo! Games.
> > http://games. yahoo.com/ games/front
> >
> 
> 
> 
> 
> 
>  
>
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