Guys,

I just noticed that my application is constantly using around 40% of
my computer's CPU...  I have a decent (albeit old) 2Ghz machine with
2GB ram... 

This is long after the app has loaded everything and had time to
"settle"...

Are there any other people out there seeing strange issues where the
CPU hangs around 40%?

I'm starting into the debugger, trying to break into it while its
running to see what is going on... Can't really tell right now. One
thing I did see was, the BusyCursor::enterFrameHandler keeps getting
called even though I have ended the busy cursor using
CursorManager.removeBusyCursor. The busy cursor isn't showing any more
either... I don't know how often that enterFrameHandler is called.
Could that be part of the issue?

Looking for any ideas on how to troubleshoot this too. I have tried to
create somewhat simplified applications, but so far none can reproduce
the issue I have with the main app.

thanks,
PW

Reply via email to