My RIA has been using Image components as drag proxies, which was fine and worked exactly like I wanted (the images were PNGs and had alpha and that all came through correctly).
Now, I've needed to change the drag proxy to accept BitmapData. It doesn't appear to be able to use it directly as it expects an IFlexDisplayObject. So, I figured I could wrap the BitmapData in a BitmapAsset (which implements IFlexDisplayObject) and everything would be fine. But its not. I just got a black box for the proxy. Looking at the drag proxy source code, it looks like it takes the proxy and makes it a child of a UIComponent (a popup)... again, from reading about the BitmapAsset, it looks like it implements all the right classes for this to work. So, I tried keeping the image controls that worked and trying to feed it a bitmap. Even though the docs seem to imply that BitmapAsset is the thing you get inside of an Image, I can't assign it to source and there doesn't appear to be any appropriate properties. Any suggestions? Thanks, Troy.

