That's awesome! I get an error message when it loads, and then the audio is choppy, but otherwise, this is very promising. I hope it will be released as open source, and that the performance issues can be sorted, that'd be great for anyone concerned about mp3 patent issues.
Kevin N. Martin Wood-Mitrovski wrote: > Its been done. :) > > http://flash.j-ogg.de/ > > Hopefully the source will be released at some point. > > I know that its built on top of the audio engine made by Chris Sperry of > FlashCodersBrighton fame. > > http://www.flashcodersbrighton.org/wordpress/?p=9 > > There is a version of the core audio engine in the SID branch of the FC64 > project if you are interested in seeing some source. (and it includes the > sample > rate fix) > > Chris said that he has made some improvements to the engine but they are not > public yet, hopefully these will be released soon. > > for now thats all I know :) > > martin. > > Kevin Newman wrote: > >> Hello, >> >> I was wondering what the feasibility of porting an integer based audio >> decoder like Ogg Vorbis Tremor to Actionscript 3 is. Are there APIs in >> place that would allow you to load a vorbis file, decode it and output >> the audio? Does AVM2 have the horse power to pull off something like that? >> > >

