That's awesome! I get an error message when it loads, and then the audio 
is choppy, but otherwise, this is very promising. I hope it will be 
released as open source, and that the performance issues can be sorted, 
that'd be great for anyone concerned about mp3 patent issues.

Kevin N.


Martin Wood-Mitrovski wrote:
> Its been done. :)
>
> http://flash.j-ogg.de/
>
> Hopefully the source will be released at some point.
>
> I know that its built on top of the audio engine made by Chris Sperry of 
> FlashCodersBrighton fame.
>
> http://www.flashcodersbrighton.org/wordpress/?p=9
>
> There is a version of the core audio engine in the SID branch of the FC64 
> project if you are interested in seeing some source. (and it includes the 
> sample 
> rate fix)
>
> Chris said that he has made some improvements to the engine but they are not 
> public yet, hopefully these will be released soon.
>
> for now thats all I know :)
>
> martin.
>
> Kevin Newman wrote:
>   
>> Hello,
>>
>> I was wondering what the feasibility of porting an integer based audio 
>> decoder like Ogg Vorbis Tremor to Actionscript 3 is. Are there APIs in 
>> place that would allow you to load a vorbis file, decode it and output 
>> the audio? Does AVM2 have the horse power to pull off something like that?
>>     
>
>   


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