sorry typo :p "...more than just to add a circle, he wanted to add text.."
--- leds usop <[EMAIL PROTECTED]> wrote: > Actually Tim, he already mentioned in a previous > post > that more than just to add a circle, he wanted to > add > a circle.. and rotate it to vertical. i have already > suggested adding the text child directly to the > canvas > (main or child.. shouldnt really matter). However, i > think what makes the text not render is the rotate > action he is applying. I dunno, correct me if im > wrong.. but you cant rotate text and have it render > correctly like other visual stuff (basic shapes, > etc) > without embedding the font am i right? > > --- Tim <[EMAIL PROTECTED]> wrote: > > > You should be able to do something like this: > > > > var myText:Text = new Text(); > > myText.text = "Hello World"; > > myText.x = 220; > > myText.y = 140; > > mainCanvas.addChild(myText); > > > > If you're just wanting to draw a shape, you should > > use Sprite rather > > than Canvas. Canvas is a container and is intended > > to layout other > > UIComponents - more than is needed just to draw a > > circle. > > > > Tim > > > > --- In [email protected], "Tracy Spratt" > > <[EMAIL PROTECTED]> wrote: > > > > > > You definitely can do that. > > > > > > > > > > > > addChild() is the method to use. > > > > > > > > > > > > I can't guess at what you are doing wrong > without > > seeing what you are > > > doing. > > > > > > > > > > > > Tracy > > > > > > > > > > > > ________________________________ > > > > > > From: [email protected] > > [mailto:[EMAIL PROTECTED] On > > > Behalf Of Guy Morton > > > Sent: Sunday, February 25, 2007 8:03 AM > > > To: [email protected] > > > Subject: [flexcoders] Dynamically creating a > text > > object > > > > > > > > > > > > Hello. I'm stumped. > > > > > > > > > > > > I'm creating some circles in AS and putting them > > on a Canvas that's > > > declared in my MXML file like so > > > > > > > > > > > > var childCanvas:Canvas = new Canvas(); > > > > > > childCanvas.graphics.lineStyle(1, 0x333333, 1); > > > > > > childCanvas.graphics.beginFill(0xCCCCCC,0.6); > > > > > > childCanvas.graphics.drawCircle(200,150,7); > > > > > > > > > childCanvas.graphics.endFill(); > > > > > > childCanvas.id = "myCircle"; > > > > > > childCanvas.toolTip = "I'm a circle"; > > > > > > > > > > > > mainCanvas.addChild(childCanvas); > > > > > > > > > > > > This all works fine. However, I want to add some > > text next to the circle > > > (with AS) and I can't see how to do it. I've > tried > > many ways and nothing > > > worked. It seems I can't add an instance of a > text > > object as a child to > > > the canvas in the same way that I can a shape. > How > > should I be doing > > > this? > > > > > > > > > > > > Guy > > > > > > > > > > > > > > ____________________________________________________________________________________ > Expecting? Get great news right away with email > Auto-Check. > Try the Yahoo! Mail Beta. > http://advision.webevents.yahoo.com/mailbeta/newmail_tools.html > > ____________________________________________________________________________________ Need a quick answer? Get one in minutes from people who know. Ask your question on www.Answers.yahoo.com

