I'd imagine its throwing a SecurityError that the DragManager is handling on your behalf. When you begin the drag, you are probably creating a proxy image to use for dragging. Since the image was loaded from a different domain (that probably doesn't have a crossdomain.xml policy) you can only have the player display the image, you can't read from it or copy it. As a result, it can't create the proxy image.
Now, how you fix that... I'm not sure. I personally think Flash Player should have identical security policies to the browser when it comes to image formats, etc., i.e. if the browser allows me to load an image (through a standard http request) I should be able to do anything I want with the image data. Troy. On 2/28/07, Paul Hastings <[EMAIL PROTECTED]> wrote:
we're getting some user complaints about some functionality based on drag & drop of an image. for servers in domains local to them, works a treat. for servers in remote domains it appears the drag image can't be retrieved & they're getting the broken image instead when dragging. what's puzzling us is that we can load images from those remote domains w/out any problems: theMap.load(mapResults.mapSrc); where mapResults.mapSrc consists of a URL pointing at the image we want to display which works fine for all servers. only the drag operations seem broken. any ideas? thanks.

