While I'm still uncertain as to why the .cuePoints array isn't easily
accessible to the videoDisplay or the CuePointManager, I did manage to
get to the information another way -- by listening to the
metadataReceived event:

  videoDisplay.addEventListener('metadataReceived', handler); 

and then coding the handler to retrieve the cuePoints via

   function handler (ev: MetadataEvent): void {
     var cuePoints: Array = ev.info.cuePoints;
     ...
   }



Reply via email to