I've been having issues with trying to get stageHeight from sprites.
var _sprite:Sprite = new Sprite(); addChild(_sprite) trace (_sprite.stage.stageHeight) give me null object reference... after it's been added to the display. And also why can't I just access it from any class that extends Sprite like this: this.stage.stageHeight or like super.stage.stageHeight; What's confusing is I am doing this with no problem in another place. I just want every sprite i make to be able to access this property. I guess I'm left creating a global variable. What's the trick with this? THanks, patrick

