Sean,

You can read in the Flex doc:

There are two utility methods in the Event class. The clone() method
allows you to create copies of an event object. The toString() method
allows you to generate a string representation of the properties of an
event object along with their values. Both of these methods are used
internally by the event model system, but are exposed to developers for
general use. For advanced developers creating subclasses of the Event
class, you must override and implement versions of both utility methods
to ensure that the event subclass will work properly.

Nothing to do with Cairngorm.

Rgds,

Olivier


________________________________

From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Sean Sell
Sent: Wednesday, March 14, 2007 8:45 PM
To: [email protected]
Subject: [flexcoders] Cairngorm: When / why override clone in Events



In one of the Cairngorm examples I learned Cairngorm from each event had
defined an override for the clone method (of Flash.Event). Does anyone
understand haw and when you should do this? Does Cairngorm clone the
events behind the scenes somewhere that requires this be done?

--Sean


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