Hi, I noticed that my project keeps using more and more memory, even when it does nothing (or I thought so). I finally came to the conclusion that remote calls causing it.
Here is a small test: http://virtualro.cluj.astral.ro/andi/memtest/ It has a timer that keeps updating a label with flash.system.System.totalMemory, and a button that calls a remote method using amphp (it does nothing, only returns 1). Now, if you start the demo, you can see that totalMemory stays the same, until you press the button. Then it starts to increase slowly (the number changes in about every 6-8 secs). If you press the button many times (=call the remote method), totalMemory increase is more accentuate. What is causing that, how could I avoid it? Something is wrong here. Thanks. Here's the code of my test: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" xmlns:ns1="*" xmlns:control="control.*" initialize="initTimer()" width="200" height="200"> <mx:RemoteObject destination="amfphp" endpoint="http://virtualro.cluj.astral.ro/virtualro/adminBackend/gateway-modules_amfphp1_9beta2.php" id="testService" source="TestService" showBusyCursor="true" result="onResult( event )" fault="onFault( event )"> </mx:RemoteObject> <mx:Script> <![CDATA[ import mx.controls.Alert; [Bindable] public var totmem:Number = 0; //timer for watching memory usage public function initTimer():void { var myTimer:Timer = new Timer(1000, 0); myTimer.addEventListener("timer", timerHandler); myTimer.start(); } public function timerHandler(event:TimerEvent):void { totmem = flash.system.System.totalMemory; } // remote call handlers public function onResult( event : * = null ) : void { trace("TestService::onResult " + event.result); } public function onFault( event : * = null ) : void { trace("TestService::onFault "); Alert.show("TestService has failed"); } ]]> </mx:Script> <mx:Label text="totalMemory: {totmem}"/> <mx:Button label="Call Service" click="{testService.callTest();}"/> </mx:Application>

