Sockets go through the OS network layer. I'm sorry you haven't seen the Player sending cookies, in most of my scenarios using a Player that runs in an HTML page I've seen the headers being sent across.
I'm also sorry that there isn't a published workaround for you right now, but I don't think we consider it the best use of our time to rewrite an HTTP stack in AS3 for this issue when we've been working with vendors to find solutions. I know you think that as a big company we have infinite resources but we simply don't, and this is one of the issues where we've had to make some tough decisions. Believe me, I ran meetings for multiple weeks on this issue alone to see if we could find a better way. Matt ________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Paul DeCoursey Sent: Wednesday, March 21, 2007 6:50 AM To: [email protected] Subject: [flexcoders] Re: WebService Fault Handling - Flash Player 9 Update How are sockets implemented then? Also I have never seen the Flash Player include the browsers cookies in requests. This has been a big complaint of mine for a very long time. They only way I could get a session shared with the browser was to pass in the session id using External Interfaces. And why can't you give us a workaround? Like a stack we can include in our projects that isn't part of the player. This issue almost made Flex/Flash irrelevant to my current project. I had to fight for weeks to be able to use it. In the end I made some false promises that I had hoped adobe would get it fixed soon. If I had the time and resources I'd fix it myself. --- In [email protected] <mailto:flexcoders%40yahoogroups.com> , "Matt Chotin" <[EMAIL PROTECTED]> wrote: > > Well, the Player uses the browser's network stack so that it can be in > sync with what the browser is doing (cookies) as well as reduce the > amount of code we have to include in the runtime (size is critical as > you know). In Apollo we need to use the system network layer so we > actually hope to have more access to the information you're looking for, > but for the plugins we rely on the browser. Were we to write our own > network layer in AS we would lose the browser integration that is often > important. > > > > Matt > > > > ________________________________ > > From: [email protected] <mailto:flexcoders%40yahoogroups.com> [mailto:[email protected] <mailto:flexcoders%40yahoogroups.com> ] On > Behalf Of Paul DeCoursey > Sent: Tuesday, March 20, 2007 10:45 AM > To: [email protected] <mailto:flexcoders%40yahoogroups.com> > Subject: [flexcoders] Re: WebService Fault Handling - Flash Player 9 > Update > > > > I find it hard to believe that we can create our own implementation > that would support this using sockets but the built in method requires > browser vendor help. > > --- In [email protected] <mailto:flexcoders%40yahoogroups.com> <mailto:flexcoders%40yahoogroups.com> > , "Matt Chotin" <mchotin@> wrote: > > > > Unfortunately we cannot fix this without support from the browser > > vendors. We are in discussions with them to try to have the right > > information accessible to plugins in some of their next versions. > > > > Matt > > > > ________________________________ > > > > From: [email protected] <mailto:flexcoders%40yahoogroups.com> <mailto:flexcoders%40yahoogroups.com> > [mailto:[email protected] <mailto:flexcoders%40yahoogroups.com> <mailto:flexcoders%40yahoogroups.com> > ] On > > Behalf Of paulwelling > > Sent: Tuesday, March 20, 2007 8:59 AM > > To: [email protected] <mailto:flexcoders%40yahoogroups.com> <mailto:flexcoders%40yahoogroups.com> > > Subject: [flexcoders] WebService Fault Handling - Flash Player 9 > Update > > > > > > > > Hello, > > > > I just examined the latest FP9 Update Fixed Issues web page, and see > > no mention of the WebService Fault Handling Issue (fault body not > > passed to player) that has been discussed many times here... > > > > This is a really big issue for people not using a proxy, and I'm > > surprised that more of us haven't asked Adobe for this to be a > > priority fix, or at least come up with a real work around. > > > > Can someone tell me when this will be addressed..? > > > > Thanks, > > Paul > > >

