Thanks, we've filed a bug. In the future you can submit these kinds of issues to http://www.adobe.com/go/wish as well.
Matt --- In flexcoders@yahoogroups.com, "Rod Perkins" <[EMAIL PROTECTED]> wrote: > > I encountered a problem with FlexBuilder 2.0.1 that stymied me for > a few days. The compiler was reporting "An internal build error has > occurred. Please check the Error Log." The error was not attached > to any specific line number within my code. This was after several > changes to my program which I judged to be cosmetic changes. > > My first problem was that I could not locate the Error Log the > message referred to, and there was little information available on > the web on this error. > > I had a similar problem a few days ago and got advice to re-installl > my Flex environment. Fearing a recurring meltdown of my Flex > environment and wanting to avoid another re-install, I retraced > my "cosmetic" changes and discovered the problem was using an If > statement to skip a code block containing trace statements, > effectively commenting out the code. > > I extracted a simple Actionscript 3.0 example that illustrates the > problem: > > > package > { > import flash.display.Sprite; > import flash.events.*; > > public class BuildError extends Sprite > { > private function netStatusHandler( event : > NetStatusEvent ):void > { > var flvVideo : Object = null; > > // This line is used to skip the control block based on the > Boolean > if (true) > { > // This line will print "<><> netStatusHandler: null" > trace("<><> netStatusHandler: " + event ); > > // This if statement causes the compiler problem. > // To trigger the problem: > // 1. Change the previous "if (true)" to "if > (false)". This > // will cause the Problem window to report "An > internal build error > // has occurred. Please check the Error Log." > // 2. A secondary problem is that if the "if > (flvVideo != null)" line > // is changed to "// if (flvVideo != null)", > effectively commenting out only > // the if statement, the internal error is > removed, and the problem > // area now reports "1131: Classes must not be > nested". > if (flvVideo != null) > { > trace( "..." + flvVideo.videoWidth + "," + > flvVideo.videoHeight ); > } > } > } > > public function BuildError() > { > netStatusHandler( null ); > } > } > } > > > Needless to say, this should not generate any errors whatsoever, or > cause a shutdown of the compilier. Additionally, the generated > error message should be descriptive, and the error log is to find. >