After leaving my code alone for the night can coming back in the morning my answer became obvious. The line that is doing it is:
"callLater(textField.setSelection[0,0]);" this should be "callLater(textField.setSelection,[0,0]);" I guess it's a bug in the complier because textField.setSelection[0,0] isn't a function and should have thrown a compile time error. Either way that's what it was. Thanks, - Dan On 4/2/07, Alex Harui <[EMAIL PROTECTED]> wrote:
You cannot write code that generates a verifyError. A verifyError is either a bug in the compiler, or a mismatch between player versions and compiler output, which can sometimes be caused by linking against old AS code. If you don't have that situation, can you post the example? ------------------------------ *From:* [email protected] [mailto:[EMAIL PROTECTED] *On Behalf Of *Daniel Freiman *Sent:* Monday, April 02, 2007 12:27 PM *To:* flexcoders *Subject:* [flexcoders] VerifyError: Error #1030 "VerifyError: Error #1030: Stack depth is unbalanced. 1 != 0." This is thrown when I past text into an extension of UITextField. I think it's trying to verify the function that's listening for the KeyboardEvent.KEY_DOWN. For the record, I don't know what that last sentence means. Anybody have a guess at what's going on? - Dan Freiman

