After leaving my code alone for the night can coming back in the morning my
answer became obvious.  The line that is doing it is:

"callLater(textField.setSelection[0,0]);"

this should be

"callLater(textField.setSelection,[0,0]);"

I guess it's a bug in the complier because textField.setSelection[0,0] isn't
a function and should have thrown a compile time error.  Either way that's
what it was.

Thanks,

- Dan

On 4/2/07, Alex Harui <[EMAIL PROTECTED]> wrote:

   You cannot write code that generates a verifyError.  A verifyError is
either a bug in the compiler, or a mismatch between player versions and
compiler output, which can sometimes be caused by linking against old AS
code.

If you don't have that situation, can you post the example?

 ------------------------------
*From:* [email protected] [mailto:[EMAIL PROTECTED] *On
Behalf Of *Daniel Freiman
*Sent:* Monday, April 02, 2007 12:27 PM
*To:* flexcoders
*Subject:* [flexcoders] VerifyError: Error #1030

 "VerifyError: Error #1030: Stack depth is unbalanced. 1 != 0."

This is thrown when I past text into an extension of UITextField.  I think
it's trying to verify the function that's listening for the
KeyboardEvent.KEY_DOWN.  For the record, I don't know what that last
sentence means.

Anybody have a guess at what's going on?

- Dan Freiman

Reply via email to